Commit graph

82 commits

Author SHA1 Message Date
df865a3b48 Merge branch 'master' into bounce 2018-02-12 18:45:35 +01:00
a1cc442885 First observed bounce 2018-02-12 18:40:05 +01:00
2861734258 Implicit surface operator should be centered in 0. 2018-02-12 18:36:59 +01:00
9c37ead65d Merge new version with Perlin Noise 2018-02-12 18:32:58 +01:00
26cac772d7 Y axis is vertical for OpenGL 2018-02-12 18:18:28 +01:00
f2f6e9cb76 Handling of bounces for perlin noise surfaces 2018-02-12 17:41:12 +01:00
0987290111 Handling of perlin noise surfaces 2018-02-12 17:40:50 +01:00
588ff14b33 Update makefile for Perlin Noise 2018-02-12 17:40:21 +01:00
7b14f2e5f1 Generation of perlin noise structures 2018-02-12 17:40:00 +01:00
1ee6875b5a Bounding box for spheroid, based on initial values. 2018-02-12 14:31:08 +01:00
61f50c2861 Move operator in .cpp file 2018-02-12 14:15:30 +01:00
1be55612d4 Missing function in header file 2018-02-12 14:14:50 +01:00
c2cd75a61c Add movement on y-axis 2018-02-12 13:54:39 +01:00
48ef986f4f Use ImplicitSurface.center in marching cubes 2018-02-12 13:45:02 +01:00
97966377f5 Merge commit 'cf0d7af' 2018-02-12 13:40:49 +01:00
cf0d7af712 Refactor code in prevision of hints support 2018-02-12 13:38:50 +01:00
247528fe63 Horizontal drift 2018-02-12 13:19:56 +01:00
21ee9ff0e6 Add min height for ball 2018-02-12 12:09:39 +01:00
0f70e4e023 keep track of initial radius, for deformation 2018-02-12 12:08:50 +01:00
19cb1eb343 min_height for bounce as a parameter 2018-02-12 12:06:44 +01:00
e80becdaee A ball has a min heihgt (for deformation) 2018-02-12 11:38:46 +01:00
9e605b0fec Center is an attribute of ImplicitSurface.
This way the search space for Marching Cubes is way smaller.
2018-02-12 11:37:38 +01:00
1e059742f4 Better number of iterations 2018-02-12 10:50:45 +01:00
61933b9b78 A height shouldn't be negative. 2018-02-12 10:48:26 +01:00
dfbaa80e03 Debug of the physical model 2018-02-12 10:21:49 +01:00
d600f51a3a Update makefile with my .o files 2018-02-12 01:27:16 +01:00
e1c759e429 Operator should be const 2018-02-12 01:26:51 +01:00
a824763e3b Merge commit 2018-02-12 01:20:05 +01:00
1dff2ab839 test for a ball 2018-02-12 01:12:31 +01:00
006d2de34a Stream operator for Ball 2018-02-12 01:11:23 +01:00
d1d2811978 Enhance test for marching cubes 2018-02-12 00:56:35 +01:00
c527ecc611 Marching: various fixes 2018-02-12 00:34:41 +01:00
80f0e96acf Horizontal bounces. 2018-02-11 22:42:15 +01:00
0e026ccad1 Marching: fix static integration process 2018-02-11 20:39:59 +01:00
52ca47cde6 Marching: add test implicit surface and main
The test surface is the sphere TestImplicitSphere
2018-02-11 20:23:21 +01:00
4a3a1b9d76 Fix: ImplicitSurface.operator() is pure virtual 2018-02-11 20:19:26 +01:00
8d11d49b81 Marching: add compilation process
Also fix minor bugs
2018-02-11 18:34:00 +01:00
3100ef520f Marching: implement algorithm, still untested 2018-02-11 17:54:44 +01:00
22e24258cd Add a vertical plan collision 2018-02-11 17:29:56 +01:00
98fe6ebc12 s/ellipsoid/spheroid 2018-02-11 17:29:17 +01:00
998c77f643 Marching: add dichitomic search of intersection 2018-02-11 16:46:55 +01:00
4804309182 Marching: write C++ data structures 2018-02-11 14:50:41 +01:00
9ef21a2dc9 Update spheroid if conflict with a plan at a given height. 2018-02-09 20:23:06 +01:00
62730a03b4 March gen: add some testing and viz capabilities
This allows to visualize easily a generated configuration, thus allowing
testing
2018-02-09 20:07:54 +01:00
fc2f17b453 March gen: refactor for easier testing 2018-02-09 20:07:38 +01:00
f15151ff57 March gen: refactor for easier testing 2018-02-09 01:52:00 +01:00
0f60c717f0 March gen: symmetries do not seem to be needed
This would be backed by the base cases 10 and 15 being the same up to
planar symmetry with a plane of normal vector x.
2018-02-09 01:39:49 +01:00
b5ae4b5463 March generator: fix pretty printing
Fix various display/valid C++ generation problems.
2018-02-09 01:31:18 +01:00
65cb03487d March generator: enhance error handling 2018-02-09 01:31:18 +01:00
1dece061a3 march generator: add reverse activated points 2018-02-09 01:31:06 +01:00