A repository for the MPRI's Computer Graphics and Visualization course project. A jelly-like ball bounces around. https://wikimpri.dptinfo.ens-cachan.fr/doku.php?id=cours:c-2-39
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2018-02-12 18:18:28 +01:00
mesh Use mesh center everywhere else 2018-02-06 21:08:37 +01:00
render GlutRender.cpp: fix tab indentation 2018-02-06 22:15:35 +01:00
tests Center is an attribute of ImplicitSurface. 2018-02-12 11:37:38 +01:00
tools Marching: various fixes 2018-02-12 00:34:41 +01:00
util Use mesh center everywhere else 2018-02-06 21:08:37 +01:00
.gitignore Marching: add compilation process 2018-02-11 18:34:00 +01:00
Ball.cpp Y axis is vertical for OpenGL 2018-02-12 18:18:28 +01:00
Ball.hpp A ball has a min heihgt (for deformation) 2018-02-12 11:38:46 +01:00
common_structures.cpp Refactor code in prevision of hints support 2018-02-12 13:38:50 +01:00
common_structures.hpp Refactor code in prevision of hints support 2018-02-12 13:38:50 +01:00
Implicit.cpp Fix: ImplicitSurface.operator() is pure virtual 2018-02-11 20:19:26 +01:00
Implicit.hpp Use ImplicitSurface.center in marching cubes 2018-02-12 13:45:02 +01:00
LICENSE Initial commit 2018-01-25 11:01:41 +01:00
main_ball.cpp Y axis is vertical for OpenGL 2018-02-12 18:18:28 +01:00
main_glut.cpp Fancify scene, adding a tet 2018-02-06 21:29:32 +01:00
main_test_sphere.cpp Enhance test for marching cubes 2018-02-12 00:56:35 +01:00
Makefile Update makefile with my .o files 2018-02-12 01:27:16 +01:00
MarchingCubes.cpp Use ImplicitSurface.center in marching cubes 2018-02-12 13:45:02 +01:00
MarchingCubes.hpp Refactor code in prevision of hints support 2018-02-12 13:38:50 +01:00
Mesh.cpp Add center to a mesh to allow easy translation 2018-02-06 20:45:23 +01:00
Mesh.hpp Add center to a mesh to allow easy translation 2018-02-06 20:45:23 +01:00
README.md Initial commit 2018-01-25 11:01:41 +01:00
spheroid.cpp Y axis is vertical for OpenGL 2018-02-12 18:18:28 +01:00
spheroid.hpp Bounding box for spheroid, based on initial values. 2018-02-12 14:31:08 +01:00

mpri-graphics-project

Un repo pour le projet de graphics du MPRI. On va faire rebondir des trucs. Ça va être distrayant. On va vraiment s'amuser. Et valider un cours. Peut-être.