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e3d913fd61
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Bouncing nearly works'
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2018-02-13 01:02:58 +01:00 |
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0bae04d802
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Fix clock being real and not user clock
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2018-02-12 21:53:35 +01:00 |
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df865a3b48
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Merge branch 'master' into bounce
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2018-02-12 18:45:35 +01:00 |
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a1cc442885
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First observed bounce
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2018-02-12 18:40:05 +01:00 |
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2861734258
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Implicit surface operator should be centered in 0.
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2018-02-12 18:36:59 +01:00 |
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9c37ead65d
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Merge new version with Perlin Noise
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2018-02-12 18:32:58 +01:00 |
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26cac772d7
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Y axis is vertical for OpenGL
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2018-02-12 18:18:28 +01:00 |
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0987290111
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Handling of perlin noise surfaces
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2018-02-12 17:40:50 +01:00 |
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1ee6875b5a
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Bounding box for spheroid, based on initial values.
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2018-02-12 14:31:08 +01:00 |
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61f50c2861
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Move operator in .cpp file
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2018-02-12 14:15:30 +01:00 |
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0f70e4e023
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keep track of initial radius, for deformation
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2018-02-12 12:08:50 +01:00 |
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9e605b0fec
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Center is an attribute of ImplicitSurface.
This way the search space for Marching Cubes is way smaller.
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2018-02-12 11:37:38 +01:00 |
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22e24258cd
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Add a vertical plan collision
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2018-02-11 17:29:56 +01:00 |
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9ef21a2dc9
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Update spheroid if conflict with a plan at a given height.
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2018-02-09 20:23:06 +01:00 |
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e76974204d
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s/ellipsoid/spheroid + implementation of operator()
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2018-02-07 15:07:59 +01:00 |
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