Reduction of speed on the ground
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Ball.cpp
2
Ball.cpp
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@ -35,6 +35,8 @@ void Ball::_compute_pos(double dt) {
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Center.y = min_height + ((min_rad * (1.0 - exp(-n_time)) + min_rad )/2.) +
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(min_rad - ((min_rad* (1- exp(-n_time)) + min_rad)/2.)) * sin(5. *
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n_time);
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v_x *= 0.8;
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v_z *= 0.8;
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}
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Center.x += dt * v_x;
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Center.z += dt * v_z;
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