52 lines
1,009 B
C++
52 lines
1,009 B
C++
#include "Mesh.hpp"
|
|
|
|
Mesh::Mesh()
|
|
: center(Point(.0, .0, .0))
|
|
{
|
|
}
|
|
|
|
size_t Mesh::add_vertice(const Point& pt) {
|
|
vertices.push_back(pt);
|
|
return vertices.size() - 1;
|
|
}
|
|
|
|
void Mesh::add_face(const Face& face) {
|
|
faces.push_back(face);
|
|
}
|
|
void Mesh::add_face(size_t f1, size_t f2, size_t f3) {
|
|
add_face(Face(f1, f2, f3));
|
|
}
|
|
|
|
const Point& Mesh::get_center() const {
|
|
return center;
|
|
}
|
|
|
|
void Mesh::set_center(const Point& pt) {
|
|
center = pt;
|
|
}
|
|
void Mesh::translate(const Point& tr) {
|
|
center += tr;
|
|
}
|
|
|
|
void Mesh::normalize_center(bool keep_position) {
|
|
Point bary(0., 0., 0.);
|
|
for(const Point& vert: vertices)
|
|
bary += vert;
|
|
bary = (1. / ((double)vertices.size())) * bary;
|
|
|
|
for(Point& vert: vertices)
|
|
vert -= bary;
|
|
|
|
if(keep_position)
|
|
translate(bary);
|
|
else
|
|
set_center(Point(0, 0, 0));
|
|
}
|
|
|
|
const std::vector<Point>& Mesh::get_vertices() const {
|
|
return vertices;
|
|
}
|
|
|
|
const std::vector<Face>& Mesh::get_faces() const {
|
|
return faces;
|
|
}
|