Utility function

This commit is contained in:
Rémi Oudin 2018-02-13 20:53:23 +01:00
parent 14f3b8afdf
commit f6f789cc2e

View file

@ -72,12 +72,7 @@ void Ball::_compute_v_z(Point normal) {
v_z *= (0.5 + factor);
}
void Ball::update_pos(double dt) {
//double height = (*ground)(Center.x, Center.z);
crt_time += dt;
if ((bouncing) && (crt_time >= T)) {
double old_t = T;
double max_t;
void Ball::_compute_parameters() {
Point normal = (*ground).get_normal(Center.x, Center.z);
bounce_number += 1;
_compute_U_n();
@ -88,6 +83,16 @@ void Ball::update_pos(double dt) {
_compute_v_z(normal);
min_height = fmin(radius, min_height + 0.2 * (radius - min_height));
std::cout << "U:" << U << "\n";
}
void Ball::update_pos(double dt) {
//double height = (*ground)(Center.x, Center.z);
crt_time += dt;
if ((bouncing) && (crt_time >= T)) {
double old_t = T;
double max_t;
_compute_parameters();
>>>>>>> Utility function
max_t = (T - old_t)/2.0 + old_t;
if (((A + B * max_t - (G_CTE / 2) * max_t * max_t + min_height) < radius)) {