Remove useless hashtable over doubles
(wtf was I thinking?)
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3 changed files with 0 additions and 15 deletions
5
Mesh.cpp
5
Mesh.cpp
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@ -5,12 +5,7 @@ Mesh::Mesh()
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}
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size_t Mesh::add_vertice(const Point& pt) {
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// Does the vertice already exists?
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if (rev_vertices.find(pt) != rev_vertices.end())
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return rev_vertices.find(pt)->second;
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vertices.push_back(pt);
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rev_vertices.insert(std::make_pair(pt, vertices.size() - 1));
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return vertices.size() - 1;
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}
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1
Mesh.hpp
1
Mesh.hpp
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@ -26,6 +26,5 @@ class Mesh {
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private:
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std::vector<Point> vertices;
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std::unordered_map<Point, size_t> rev_vertices;
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std::vector<Face> faces;
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};
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@ -22,15 +22,6 @@ struct Face {
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};
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namespace std {
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template<> struct hash<Point> { typedef Point argument_type;
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typedef std::size_t result_type;
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result_type operator()(const argument_type& pt) const noexcept {
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return (hash<double>()(pt.x) << 2)
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^ (hash<double>()(pt.y) << 1)
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^ hash<double>()(pt.z);
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}
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};
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template<> struct hash<Face>
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{
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typedef Face argument_type;
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