Better parameters
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@ -44,7 +44,7 @@ PerlinNoise::PerlinNoise(unsigned int seed) : ImplicitSurface(Point(0,0,0)) {
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}
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double PerlinNoise::operator() (double x, double y, double z) const {
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return (y - fBm(x, 0, z, 2, 0.3, 2.0));
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return (y - fBm(x, 0, z, 2, 0.3, 0.9));
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}
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double PerlinNoise::noise(double _x, double _y, double _z) const {
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