2018-01-27 16:28:36 +01:00
|
|
|
#include "Mesh.hpp"
|
2018-01-27 14:59:17 +01:00
|
|
|
|
2018-01-27 16:28:36 +01:00
|
|
|
Mesh::Mesh()
|
2018-02-06 20:45:23 +01:00
|
|
|
: center(Point(.0, .0, .0))
|
2018-01-27 16:28:36 +01:00
|
|
|
{
|
|
|
|
}
|
2018-01-27 14:59:17 +01:00
|
|
|
|
2018-01-27 16:28:36 +01:00
|
|
|
size_t Mesh::add_vertice(const Point& pt) {
|
2018-02-13 14:01:57 +01:00
|
|
|
return inner_add_vertice(pt, NormalVect());
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t Mesh::add_vertice(const Point& pt, const Point& normal) {
|
|
|
|
return inner_add_vertice(pt, NormalVect(normal, true));
|
2018-01-27 16:28:36 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void Mesh::add_face(const Face& face) {
|
2018-02-13 14:01:57 +01:00
|
|
|
for(int f_id=0; f_id < 3; ++f_id) {
|
|
|
|
if((unsigned)face[f_id] >= normals.size())
|
|
|
|
throw std::out_of_range("Vertice out of range for face");
|
|
|
|
if(!normals[face[f_id]].manual)
|
|
|
|
normals[face[f_id]].dirty = true;
|
|
|
|
|
|
|
|
faces_with_vert[face[f_id]].push_back(faces.size());
|
|
|
|
}
|
2018-01-27 16:28:36 +01:00
|
|
|
faces.push_back(face);
|
|
|
|
}
|
|
|
|
void Mesh::add_face(size_t f1, size_t f2, size_t f3) {
|
|
|
|
add_face(Face(f1, f2, f3));
|
|
|
|
}
|
|
|
|
|
2018-02-06 20:45:23 +01:00
|
|
|
const Point& Mesh::get_center() const {
|
|
|
|
return center;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Mesh::set_center(const Point& pt) {
|
|
|
|
center = pt;
|
|
|
|
}
|
|
|
|
void Mesh::translate(const Point& tr) {
|
|
|
|
center += tr;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Mesh::normalize_center(bool keep_position) {
|
|
|
|
Point bary(0., 0., 0.);
|
|
|
|
for(const Point& vert: vertices)
|
|
|
|
bary += vert;
|
|
|
|
bary = (1. / ((double)vertices.size())) * bary;
|
|
|
|
|
|
|
|
for(Point& vert: vertices)
|
|
|
|
vert -= bary;
|
|
|
|
|
|
|
|
if(keep_position)
|
|
|
|
translate(bary);
|
|
|
|
else
|
|
|
|
set_center(Point(0, 0, 0));
|
|
|
|
}
|
|
|
|
|
2018-01-27 16:28:36 +01:00
|
|
|
const std::vector<Point>& Mesh::get_vertices() const {
|
|
|
|
return vertices;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::vector<Face>& Mesh::get_faces() const {
|
|
|
|
return faces;
|
|
|
|
}
|
2018-02-13 14:01:57 +01:00
|
|
|
|
|
|
|
const Point& Mesh::get_normal(size_t vert_id) {
|
|
|
|
if(vert_id >= normals.size())
|
|
|
|
throw std::out_of_range("Normal out of range");
|
|
|
|
|
|
|
|
NormalVect& norm = normals[vert_id];
|
|
|
|
if(norm.dirty) {
|
|
|
|
compute_normal(vert_id);
|
|
|
|
norm.dirty = false;
|
|
|
|
}
|
|
|
|
return norm.vect;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t Mesh::inner_add_vertice(const Point& pt, const Mesh::NormalVect& normal)
|
|
|
|
{
|
|
|
|
vertices.push_back(pt);
|
|
|
|
normals.push_back(normal);
|
|
|
|
faces_with_vert.push_back(std::vector<size_t>());
|
|
|
|
return vertices.size() - 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Mesh::compute_normal(size_t vert) {
|
|
|
|
Point normal(0., 0., 0.);
|
|
|
|
for(size_t f_id: faces_with_vert[vert]) {
|
|
|
|
const Face& face = faces[f_id];
|
|
|
|
Point e1 = vertices[face[1]] - vertices[face[0]],
|
|
|
|
e2 = vertices[face[2]] - vertices[face[0]];
|
|
|
|
normal += e1.cross_prod(e2);
|
|
|
|
}
|
|
|
|
|
2018-02-13 16:14:28 +01:00
|
|
|
normal.normalize();
|
2018-02-13 14:01:57 +01:00
|
|
|
normals[vert].dirty = false;
|
|
|
|
normals[vert].vect = normal;
|
|
|
|
}
|