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libunwind-eh_elf/src/ia64/Gscript-ia64.c
2003-02-27 09:58:57 +00:00

542 lines
13 KiB
C

/* libunwind - a platform-independent unwind library
Copyright (C) 2001-2003 Hewlett-Packard Co
Contributed by David Mosberger-Tang <davidm@hpl.hp.com>
This file is part of libunwind.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "offsets.h"
#include "regs.h"
#include "rse.h"
#include "unwind_i.h"
#ifdef HAVE___THREAD
static __thread struct ia64_script_cache ia64_per_thread_cache;
#endif
static inline unw_hash_index_t
hash (unw_word_t ip)
{
# define magic 0x9e3779b97f4a7c16 /* based on (sqrt(5)/2-1)*2^64 */
return (ip >> 4) * magic >> (64 - IA64_LOG_UNW_HASH_SIZE);
}
static inline long
cache_match (struct ia64_script *script, unw_word_t ip, unw_word_t pr)
{
/* XXX lock script cache */
if (ip == script->ip && ((pr ^ script->pr_val) & script->pr_mask) == 0)
/* keep the lock... */
return 1;
/* XXX unlock script cache */
return 0;
}
static inline void
flush_script_cache (unw_addr_space_t as, struct ia64_script_cache *cache)
{
int i;
for (i = 0; i < IA64_UNW_CACHE_SIZE; ++i)
cache->buckets[i].ip = 0;
cache->generation = as->cache_generation;
}
static inline struct ia64_script_cache *
get_script_cache (unw_addr_space_t as)
{
struct ia64_script_cache *cache = &as->global_cache;
#ifdef HAVE___THREAD
if (as->caching_policy == UNW_CACHE_PER_THREAD)
cache = &ia64_per_thread_cache;
#endif
if (as->cache_generation != cache->generation)
flush_script_cache (as, cache);
return cache;
}
static struct ia64_script *
script_lookup (struct ia64_script_cache *cache, struct cursor *c)
{
struct ia64_script *script = cache->buckets + c->hint;
unsigned short index;
unw_word_t ip, pr;
ip = c->ip;
pr = c->pr;
if (cache_match (script, ip, pr))
return script;
index = cache->hash[hash (ip)];
if (index >= IA64_UNW_CACHE_SIZE)
return 0;
script = cache->buckets + index;
while (1)
{
if (cache_match (script, ip, pr))
{
/* update hint; no locking needed: single-word writes are atomic */
c->hint = cache->buckets[c->prev_script].hint =
(script - cache->buckets);
return script;
}
if (script->coll_chain >= IA64_UNW_HASH_SIZE)
return 0;
script = cache->buckets + script->coll_chain;
}
}
HIDDEN struct ia64_script *
ia64_script_lookup (struct cursor *c)
{
return script_lookup (get_script_cache (c->as), c);
}
/* On returning, the lock for the SCRIPT is still being held. */
static inline struct ia64_script *
script_new (struct ia64_script_cache *cache, unw_word_t ip)
{
struct ia64_script *script, *prev, *tmp;
unw_hash_index_t index;
unsigned short head;
/* XXX lock hash table */
{
head = cache->lru_head;
script = cache->buckets + head;
cache->lru_head = script->lru_chain;
}
/* XXX unlock hash table */
/* XXX We'll deadlock here if we interrupt a thread that is holding
the script->lock. */
/* XXX lock script */
/* XXX lock unwind data lock */
{
/* re-insert script at the tail of the LRU chain: */
cache->buckets[cache->lru_tail].lru_chain = head;
cache->lru_tail = head;
/* remove the old script from the hash table (if it's there): */
if (script->ip)
{
index = hash (script->ip);
tmp = cache->buckets + cache->hash[index];
prev = 0;
while (1)
{
if (tmp == script)
{
if (prev)
prev->coll_chain = tmp->coll_chain;
else
cache->hash[index] = tmp->coll_chain;
break;
}
else
prev = tmp;
if (tmp->coll_chain >= IA64_UNW_CACHE_SIZE)
/* old script wasn't in the hash-table */
break;
tmp = cache->buckets + tmp->coll_chain;
}
}
/* enter new script in the hash table */
index = hash (ip);
script->coll_chain = cache->hash[index];
cache->hash[index] = script - cache->buckets;
script->ip = ip; /* set new IP while we're holding the locks */
}
/* XXX unlock unwind data lock */
script->hint = 0;
script->count = 0;
return script;
}
static inline void
script_finalize (struct ia64_script *script, struct cursor *c,
struct ia64_state_record *sr)
{
script->pr_mask = sr->pr_mask;
script->pr_val = sr->pr_val;
script->pi = c->pi;
}
static inline void
script_emit (struct ia64_script *script, struct ia64_script_insn insn)
{
if (script->count >= IA64_MAX_SCRIPT_LEN)
{
dprintf ("%s: script exceeds maximum size of %u instructions!\n",
__FUNCTION__, IA64_MAX_SCRIPT_LEN);
return;
}
script->insn[script->count++] = insn;
}
static inline void
emit_nat_info (struct ia64_state_record *sr, int i, struct ia64_script *script)
{
struct ia64_reg_info *r = sr->curr.reg + i;
struct ia64_script_insn insn;
enum ia64_script_insn_opcode opc = IA64_INSN_SET;
unsigned long val = 0;
switch (r->where)
{
case IA64_WHERE_GR:
val = IA64_LOC (r->val, 0);
break;
case IA64_WHERE_FR:
val = 0; /* value doesn't matter... */
break;
case IA64_WHERE_BR:
val = IA64_LOC (0, 0); /* no NaT bit */
break;
case IA64_WHERE_PSPREL:
case IA64_WHERE_SPREL:
opc = IA64_INSN_SETNAT_MEMSTK;
break;
default:
dprintf ("%s: don't know how to emit nat info for where = %u\n",
__FUNCTION__, r->where);
return;
}
insn.opc = opc;
insn.dst = unw.preg_index[i];
insn.val = val;
script_emit (script, insn);
}
static void
compile_reg (struct ia64_state_record *sr, int i, struct ia64_script *script)
{
struct ia64_reg_info *r = sr->curr.reg + i;
enum ia64_script_insn_opcode opc;
unsigned long val, rval;
struct ia64_script_insn insn;
long is_preserved_gr;
if (r->where == IA64_WHERE_NONE || r->when >= sr->when_target)
return;
opc = IA64_INSN_MOVE;
val = rval = r->val;
is_preserved_gr = (i >= IA64_REG_R4 && i <= IA64_REG_R7);
switch (r->where)
{
case IA64_WHERE_GR:
if (rval >= 32)
{
/* register got spilled to a stacked register */
opc = IA64_INSN_MOVE_STACKED;
val = rval;
}
else if (rval >= 4 && rval <= 7)
/* register got spilled to a preserved register */
val = unw.preg_index[IA64_REG_R4 + (rval - 4)];
else
{
/* register got spilled to a scratch register */
opc = IA64_INSN_MOVE_SCRATCH;
val = UNW_IA64_GR + rval;
}
break;
case IA64_WHERE_FR:
if (rval <= 5)
val = unw.preg_index[IA64_REG_F2 + (rval - 1)];
else if (rval >= 16 && rval <= 31)
val = unw.preg_index[IA64_REG_F16 + (rval - 16)];
else
{
opc = IA64_INSN_MOVE_SCRATCH;
val = UNW_IA64_FR + rval;
}
break;
case IA64_WHERE_BR:
if (rval >= 1 && rval <= 5)
val = unw.preg_index[IA64_REG_B1 + (rval - 1)];
else
{
opc = IA64_INSN_MOVE_SCRATCH;
val = UNW_IA64_BR + rval;
}
break;
case IA64_WHERE_SPREL:
opc = IA64_INSN_ADD_SP;
if (i >= IA64_REG_F2 && i <= IA64_REG_F31)
val |= IA64_LOC_TYPE_FP;
break;
case IA64_WHERE_PSPREL:
opc = IA64_INSN_ADD_PSP;
if (i >= IA64_REG_F2 && i <= IA64_REG_F31)
val |= IA64_LOC_TYPE_FP;
break;
default:
dprintf ("%s: register %u has unexpected `where' value of %u\n",
__FUNCTION__, i, r->where);
break;
}
insn.opc = opc;
insn.dst = unw.preg_index[i];
insn.val = val;
script_emit (script, insn);
if (is_preserved_gr)
emit_nat_info (sr, i, script);
if (i == IA64_REG_PSP)
{
/* info->psp must contain the _value_ of the previous sp, not
it's save location. We get this by dereferencing the value
we just stored in info->psp: */
insn.opc = IA64_INSN_LOAD;
insn.dst = insn.val = unw.preg_index[IA64_REG_PSP];
script_emit (script, insn);
}
}
/* Build an unwind script that unwinds from state OLD_STATE to the
entrypoint of the function that called OLD_STATE. */
static inline int
build_script (struct cursor *c, struct ia64_script *script)
{
struct ia64_state_record sr;
struct ia64_script_insn insn;
int i, ret;
ret = ia64_create_state_record (c, &sr);
if (ret < 0)
return ret;
/* First, set psp if we're dealing with a fixed-size frame;
subsequent instructions may depend on this value. */
if (sr.when_target > sr.curr.reg[IA64_REG_PSP].when
&& (sr.curr.reg[IA64_REG_PSP].where == IA64_WHERE_NONE)
&& sr.curr.reg[IA64_REG_PSP].val != 0)
{
/* new psp is psp plus frame size */
insn.opc = IA64_INSN_ADD;
insn.dst = struct_offset (struct cursor, psp) / 8;
insn.val = sr.curr.reg[IA64_REG_PSP].val; /* frame size */
script_emit (script, insn);
}
/* determine where the primary UNaT is: */
if (sr.when_target < sr.curr.reg[IA64_REG_PRI_UNAT_GR].when)
i = IA64_REG_PRI_UNAT_MEM;
else if (sr.when_target < sr.curr.reg[IA64_REG_PRI_UNAT_MEM].when)
i = IA64_REG_PRI_UNAT_GR;
else if (sr.curr.reg[IA64_REG_PRI_UNAT_MEM].when >
sr.curr.reg[IA64_REG_PRI_UNAT_GR].when)
i = IA64_REG_PRI_UNAT_MEM;
else
i = IA64_REG_PRI_UNAT_GR;
compile_reg (&sr, i, script);
/* Note: it's important here that IA64_REG_PSP gets compiled first
because later save-locations may depend on it's correct (updated)
value. Fixed-size frames are handled speciall (see above), but
variable-size frames get handled as part of the normal
compile_reg(). */
for (i = IA64_REG_PSP; i < IA64_NUM_PREGS; ++i)
compile_reg (&sr, i, script);
if (sr.is_signal_frame)
{
insn.opc = IA64_INSN_SET;
insn.dst = struct_offset (struct cursor, is_signal_frame) / 8;
insn.val = 1;
script_emit (script, insn);
}
script_finalize (script, c, &sr);
ia64_free_state_record (&sr);
return 0;
}
/* Apply the unwinding actions represented by OPS and update SR to
reflect the state that existed upon entry to the function that this
unwinder represents. */
static inline int
run_script (struct ia64_script *script, struct cursor *c)
{
struct ia64_script_insn *ip, *limit, next_insn;
unw_word_t val, unat_addr, *s = (unw_word_t *) c;
unsigned long opc, dst;
int ret;
c->pi = script->pi;
ip = script->insn;
limit = script->insn + script->count;
next_insn = *ip;
while (ip++ < limit)
{
opc = next_insn.opc;
dst = next_insn.dst;
val = next_insn.val;
next_insn = *ip;
switch (opc)
{
case IA64_INSN_SET:
s[dst] = val;
break;
case IA64_INSN_ADD:
s[dst] += val;
break;
case IA64_INSN_ADD_PSP:
s[dst] = c->psp + val;
break;
case IA64_INSN_ADD_SP:
s[dst] = c->sp + val;
break;
case IA64_INSN_MOVE:
s[dst] = s[val];
break;
case IA64_INSN_MOVE_SCRATCH:
s[dst] = ia64_scratch_loc (c, val);
break;
case IA64_INSN_MOVE_STACKED:
val = rotate_gr (c, val);
ret = ia64_get_stacked (c, val, &s[dst], NULL);
if (ret < 0)
return ret;
break;
case IA64_INSN_SETNAT_MEMSTK:
ret = ia64_get (c, c->pri_unat_loc, &unat_addr);
if (ret < 0)
return ret;
s[dst] = IA64_LOC (unat_addr >> 3, IA64_LOC_TYPE_MEMSTK_NAT);
break;
case IA64_INSN_LOAD:
ret = ia64_get (c, s[val], &s[dst]);
if (ret < 0)
return ret;
break;
}
}
return 0;
}
HIDDEN int
ia64_find_save_locs (struct cursor *c)
{
struct ia64_script *script = NULL;
int ret = 0;
if (c->as->caching_policy == UNW_CACHE_NONE)
{
struct ia64_script tmp_script;
script = &tmp_script;
script->ip = c->ip;
script->hint = 0;
script->count = 0;
ret = build_script (c, script);
}
else
{
struct ia64_script_cache *cache = get_script_cache (c->as);
script = script_lookup (cache, c);
if (!script)
{
script = script_new (cache, c->ip);
if (!script)
{
dprintf ("%s: failed to create unwind script\n", __FUNCTION__);
return -UNW_EUNSPEC;
}
cache->buckets[c->prev_script].hint = script - cache->buckets;
ret = build_script (c, script);
}
c->hint = script->hint;
c->prev_script = script - cache->buckets;
}
if (ret < 0)
{
if (ret != UNW_ESTOPUNWIND)
dprintf ("%s: failed to locate/build unwind script for ip %lx\n",
__FUNCTION__, (long) c->ip);
return ret;
}
run_script (script, c);
return 0;
}
HIDDEN void
ia64_script_cache_init (struct ia64_script_cache *cache)
{
int i;
cache->lru_head = IA64_UNW_CACHE_SIZE - 1;
cache->lru_tail = 0;
for (i = 0; i < IA64_UNW_CACHE_SIZE; ++i)
{
if (i > 0)
cache->buckets[i].lru_chain = (i - 1);
cache->buckets[i].coll_chain = -1;
#if 0
/* must be lock-free! */
unw.cache[i].lock = RW_LOCK_UNLOCKED;
#endif
}
for (i = 0; i<IA64_UNW_HASH_SIZE; ++i)
cache->hash[i] = -1;
}