dwarf-assembly/src/FactoredSwitchCompiler.hpp

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/** A switch generator that tries to factor out most of the redundancy between
* switch blocks, generating manually a switch-like template */
#pragma once
#include "SwitchStatement.hpp"
#include <map>
class FactoredSwitchCompiler: public AbstractSwitchCompiler {
public:
#ifdef STATS
struct Stats {
Stats(): generated_count(0), refer_count(0) {}
int generated_count, refer_count;
};
const Stats& get_stats() const { return stats; }
#endif
FactoredSwitchCompiler(int indent=0);
private:
typedef std::string FactorJumpPoint;
typedef std::map<SwitchStatement::SwitchCaseContent, FactorJumpPoint>
JumpPointMap;
typedef std::vector<SwitchStatement::SwitchCase>::const_iterator
case_iterator_t;
private:
virtual void to_stream(std::ostream& os, const SwitchStatement& sw);
FactorJumpPoint get_jump_point(JumpPointMap& jump_map,
const SwitchStatement::SwitchCaseContent& sw_case);
void gen_jump_points_code(std::ostream& os,
const JumpPointMap& jump_map);
void gen_binsearch_tree(
std::ostream& os,
JumpPointMap& jump_map,
const std::string& sw_var,
const case_iterator_t& begin,
const case_iterator_t& end);
size_t cur_label_id;
#ifdef STATS
Stats stats;
#endif//STATS
};