c71ce1b404
This patch also implements parsing version message and using that to check that the WeeChat is new enough to use the new command.
342 lines
12 KiB
JavaScript
342 lines
12 KiB
JavaScript
(function() {
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'use strict';
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var weechat = angular.module('weechat');
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weechat.factory('connection',
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['$rootScope', '$log', 'handlers', 'models', 'ngWebsockets', function($rootScope,
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$log,
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handlers,
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models,
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ngWebsockets) {
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var protocol = new weeChat.Protocol();
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var connectionData = [];
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var reconnectTimer;
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// Takes care of the connection and websocket hooks
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var connect = function (host, port, passwd, ssl, noCompression, successCallback, failCallback) {
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connectionData = [host, port, passwd, ssl, noCompression];
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var proto = ssl ? 'wss' : 'ws';
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// If host is an IPv6 literal wrap it in brackets
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if (host.indexOf(":") !== -1) {
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host = "[" + host + "]";
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}
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var url = proto + "://" + host + ":" + port + "/weechat";
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$log.debug('Connecting to URL: ', url);
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var onopen = function () {
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// Helper methods for initialization commands
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var _initializeConnection = function(passwd) {
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// This is not the proper way to do this.
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// WeeChat does not send a confirmation for the init.
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// Until it does, We need to "assume" that formatInit
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// will be received before formatInfo
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ngWebsockets.send(
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weeChat.Protocol.formatInit({
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password: passwd,
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compression: noCompression ? 'off' : 'zlib'
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})
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);
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return ngWebsockets.send(
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weeChat.Protocol.formatInfo({
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name: 'version'
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})
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);
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};
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var _requestHotlist = function() {
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return ngWebsockets.send(
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weeChat.Protocol.formatHdata({
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path: "hotlist:gui_hotlist(*)",
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keys: []
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})
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);
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};
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var _requestBufferInfos = function() {
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return ngWebsockets.send(
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weeChat.Protocol.formatHdata({
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path: 'buffer:gui_buffers(*)',
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keys: ['local_variables,notify,number,full_name,short_name,title']
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})
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);
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};
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var _requestSync = function() {
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return ngWebsockets.send(
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weeChat.Protocol.formatSync({})
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);
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};
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// First command asks for the password and issues
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// a version command. If it fails, it means the we
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// did not provide the proper password.
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_initializeConnection(passwd).then(
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function(version) {
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handlers.handleVersionInfo(version);
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// Connection is successful
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// Send all the other commands required for initialization
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_requestBufferInfos().then(function(bufinfo) {
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handlers.handleBufferInfo(bufinfo);
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});
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_requestHotlist().then(function(hotlist) {
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handlers.handleHotlistInfo(hotlist);
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if (successCallback) {
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successCallback();
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}
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});
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_requestSync();
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$log.info("Connected to relay");
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$rootScope.connected = true;
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},
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function() {
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// Connection got closed, lets check if we ever was connected successfully
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if (!$rootScope.waseverconnected) {
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$rootScope.passwordError = true;
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}
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}
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);
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};
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var onmessage = function() {
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// If we recieve a message from WeeChat it means that
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// password was OK. Store that result and check for it
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// in the failure handler.
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$rootScope.waseverconnected = true;
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};
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var onclose = function (evt) {
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/*
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* Handles websocket disconnection
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*/
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$log.info("Disconnected from relay");
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if ($rootScope.userdisconnect || !$rootScope.waseverconnected) {
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handleClose(evt);
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$rootScope.userdisconnect = false;
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} else {
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reconnect(evt);
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}
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};
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var handleClose = function (evt) {
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ngWebsockets.failCallbacks('disconnection');
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$rootScope.connected = false;
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$rootScope.$emit('relayDisconnect');
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if (ssl && evt && evt.code === 1006) {
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// A password error doesn't trigger onerror, but certificate issues do. Check time of last error.
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if (typeof $rootScope.lastError !== "undefined" && (Date.now() - $rootScope.lastError) < 1000) {
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// abnormal disconnect by client, most likely ssl error
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$rootScope.sslError = true;
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}
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}
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$rootScope.$apply();
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};
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var onerror = function (evt) {
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/*
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* Handles cases when connection issues come from
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* the relay.
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*/
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$log.error("Relay error", evt);
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$rootScope.lastError = Date.now();
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if (evt.type === "error" && this.readyState !== 1) {
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ngWebsockets.failCallbacks('error');
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$rootScope.errorMessage = true;
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}
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};
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try {
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ngWebsockets.connect(url,
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protocol,
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{
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'binaryType': "arraybuffer",
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'onopen': onopen,
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'onclose': onclose,
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'onmessage': onmessage,
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'onerror': onerror
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});
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} catch(e) {
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$log.debug("Websocket caught DOMException:", e);
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$rootScope.lastError = Date.now();
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$rootScope.errorMessage = true;
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$rootScope.securityError = true;
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$rootScope.$emit('relayDisconnect');
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if (failCallback) {
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failCallback();
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}
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}
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};
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var attemptReconnect = function (bufferId, timeout) {
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$log.info('Attempting to reconnect...');
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var d = connectionData;
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connect(d[0], d[1], d[2], d[3], d[4], function() {
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$rootScope.reconnecting = false;
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// on success, update active buffer
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models.setActiveBuffer(bufferId);
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$log.info('Sucessfully reconnected to relay');
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}, function() {
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// on failure, schedule another attempt
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if (timeout >= 600000) {
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// If timeout is ten minutes or more, give up
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$log.info('Failed to reconnect, giving up');
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handleClose();
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} else {
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$log.info('Failed to reconnect, scheduling next attempt in', timeout/1000, 'seconds');
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// Clear previous timer, if exists
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if (reconnectTimer !== undefined) {
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clearTimeout(reconnectTimer);
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}
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reconnectTimer = setTimeout(function() {
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// exponential timeout increase
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attemptReconnect(bufferId, timeout * 1.5);
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}, timeout);
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}
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});
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};
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var reconnect = function (evt) {
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if (connectionData.length < 5) {
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// something is wrong
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$log.error('Cannot reconnect, connection information is missing');
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return;
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}
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// reinitialise everything, clear all buffers
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// TODO: this can be further extended in the future by looking
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// at the last line in ever buffer and request more buffers from
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// WeeChat based on that
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models.reinitialize();
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$rootScope.reconnecting = true;
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// Have to do this to get the reconnect banner to show
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$rootScope.$apply();
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var bufferId = models.getActiveBuffer().id,
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timeout = 3000; // start with a three-second timeout
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reconnectTimer = setTimeout(function() {
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attemptReconnect(bufferId, timeout);
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}, timeout);
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};
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var disconnect = function() {
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$rootScope.userdisconnect = true;
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ngWebsockets.send(weeChat.Protocol.formatQuit());
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};
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/*
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* Format and send a weechat message
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*
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* @returns the angular promise
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*/
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var sendMessage = function(message) {
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ngWebsockets.send(weeChat.Protocol.formatInput({
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buffer: models.getActiveBuffer().fullName,
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data: message
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}));
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};
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var sendCoreCommand = function(command) {
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ngWebsockets.send(weeChat.Protocol.formatInput({
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buffer: 'core.weechat',
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data: command
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}));
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};
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var requestNicklist = function(bufferId, callback) {
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bufferId = bufferId || null;
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ngWebsockets.send(
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weeChat.Protocol.formatNicklist({
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buffer: bufferId
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})
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).then(function(nicklist) {
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handlers.handleNicklist(nicklist);
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if (callback !== undefined) {
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callback();
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}
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});
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};
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var fetchMoreLines = function(numLines) {
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$log.debug('Fetching ', numLines, ' lines');
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var buffer = models.getActiveBuffer();
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if (numLines === undefined) {
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// Math.max(undefined, *) = NaN -> need a number here
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numLines = 0;
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}
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// Calculate number of lines to fetch, at least as many as the parameter
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numLines = Math.max(numLines, buffer.requestedLines * 2);
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// Indicator that we are loading lines, hides "load more lines" link
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$rootScope.loadingLines = true;
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// Send hdata request to fetch lines for this particular buffer
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return ngWebsockets.send(
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weeChat.Protocol.formatHdata({
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// "0x" is important, otherwise it won't work
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path: "buffer:0x" + buffer.id + "/own_lines/last_line(-" + numLines + ")/data",
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keys: []
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})
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).then(function(lineinfo) {
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//XXX move to handlers?
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// delete old lines and add new ones
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var oldLength = buffer.lines.length;
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// whether we already had all unread lines
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var hadAllUnreadLines = buffer.lastSeen >= 0;
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// clear the old lines
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buffer.lines.length = 0;
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// We need to set the number of requested lines to 0 here, because parsing a line
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// increments it. This is needed to also count newly arriving lines while we're
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// already connected.
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buffer.requestedLines = 0;
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// Count number of lines recieved
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var linesReceivedCount = lineinfo.objects[0].content.length;
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// Parse the lines
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handlers.handleLineInfo(lineinfo, true);
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// Correct the read marker for the lines that were counted twice
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buffer.lastSeen -= oldLength;
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// We requested more lines than we got, no more lines.
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if (linesReceivedCount < numLines) {
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buffer.allLinesFetched = true;
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}
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$rootScope.loadingLines = false;
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// Only scroll to read marker if we didn't have all unread lines previously, but have them now
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var scrollToReadmarker = !hadAllUnreadLines && buffer.lastSeen >= 0;
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// Scroll to correct position
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$rootScope.scrollWithBuffer(scrollToReadmarker, true);
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});
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};
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return {
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connect: connect,
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disconnect: disconnect,
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sendMessage: sendMessage,
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sendCoreCommand: sendCoreCommand,
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fetchMoreLines: fetchMoreLines,
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requestNicklist: requestNicklist,
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attemptReconnect: attemptReconnect
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};
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}]);
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})();
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