Remove ngAnimate for the moment, we're not even using it
It does have a very significant performance impact, in my measurements, buffer switching is 30% faster without it!
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2 changed files with 1 additions and 2 deletions
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@ -18,7 +18,6 @@
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<script src="//ajax.googleapis.com/ajax/libs/angularjs/1.3.0-beta.8/angular-route.min.js"></script>
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<script src="//ajax.googleapis.com/ajax/libs/angularjs/1.3.0-beta.8/angular-sanitize.min.js"></script>
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<script src="//ajax.googleapis.com/ajax/libs/angularjs/1.3.0-beta.8/angular-touch.min.js"></script>
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<script src="//ajax.googleapis.com/ajax/libs/angularjs/1.3.0-beta.8/angular-animate.min.js"></script>
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<script src="//cdnjs.cloudflare.com/ajax/libs/underscore.js/1.6.0/underscore-min.js"></script>
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<script type="text/javascript" src="3rdparty/inflate.min.js"></script>
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<script type="text/javascript" src="js/localstorage.js"></script>
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@ -1,4 +1,4 @@
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var weechat = angular.module('weechat', ['ngRoute', 'localStorage', 'weechatModels', 'plugins', 'ngSanitize', 'ngWebsockets', 'pasvaz.bindonce', 'ngTouch', 'ngAnimate']);
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var weechat = angular.module('weechat', ['ngRoute', 'localStorage', 'weechatModels', 'plugins', 'ngSanitize', 'ngWebsockets', 'pasvaz.bindonce', 'ngTouch']);
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weechat.filter('toArray', function () {
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'use strict';
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