glowingbear-mainbox/js/connection.js

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2014-08-28 18:25:40 +02:00
var weechat = angular.module('weechat');
weechat.factory('connection',
['$rootScope', '$log', 'handlers', 'models', 'ngWebsockets', function($rootScope,
$log,
handlers,
models,
ngWebsockets) {
protocol = new weeChat.Protocol();
// Takes care of the connection and websocket hooks
var connect = function (host, port, passwd, ssl, noCompression) {
var proto = ssl ? 'wss' : 'ws';
// If host is an IPv6 literal wrap it in brackets
if (host.indexOf(":") !== -1) {
host = "[" + host + "]";
}
var url = proto + "://" + host + ":" + port + "/weechat";
$log.debug('Connecting to URL: ', url);
var onopen = function () {
// Helper methods for initialization commands
var _initializeConnection = function(passwd) {
// This is not the proper way to do this.
// WeeChat does not send a confirmation for the init.
// Until it does, We need to "assume" that formatInit
// will be received before formatInfo
ngWebsockets.send(
weeChat.Protocol.formatInit({
password: passwd,
compression: noCompression ? 'off' : 'zlib'
})
);
return ngWebsockets.send(
weeChat.Protocol.formatInfo({
name: 'version'
})
);
};
var _requestHotlist = function() {
return ngWebsockets.send(
weeChat.Protocol.formatHdata({
path: "hotlist:gui_hotlist(*)",
keys: []
})
);
};
var _requestBufferInfos = function() {
return ngWebsockets.send(
weeChat.Protocol.formatHdata({
path: 'buffer:gui_buffers(*)',
keys: ['local_variables,notify,number,full_name,short_name,title']
})
);
};
var _requestSync = function() {
return ngWebsockets.send(
weeChat.Protocol.formatSync({})
);
};
// First command asks for the password and issues
// a version command. If it fails, it means the we
// did not provide the proper password.
_initializeConnection(passwd).then(
function() {
// Connection is successful
// Send all the other commands required for initialization
_requestBufferInfos().then(function(bufinfo) {
//XXX move to handlers?
var bufferInfos = bufinfo.objects[0].content;
// buffers objects
for (var i = 0; i < bufferInfos.length ; i++) {
var buffer = new models.Buffer(bufferInfos[i]);
models.addBuffer(buffer);
// Switch to first buffer on startup
if (i === 0) {
models.setActiveBuffer(buffer.id);
}
}
});
_requestHotlist().then(function(hotlist) {
handlers.handleHotlistInfo(hotlist);
});
_requestSync();
$log.info("Connected to relay");
$rootScope.connected = true;
},
function() {
// Connection got closed, lets check if we ever was connected successfully
if (!$rootScope.waseverconnected) {
$rootScope.passwordError = true;
}
}
);
};
var onmessage = function() {
// If we recieve a message from WeeChat it means that
// password was OK. Store that result and check for it
// in the failure handler.
$rootScope.waseverconnected = true;
};
var onclose = function (evt) {
/*
* Handles websocket disconnection
*/
$log.info("Disconnected from relay");
failCallbacks('disconnection');
$rootScope.connected = false;
$rootScope.$emit('relayDisconnect');
if (ssl && evt.code === 1006) {
// A password error doesn't trigger onerror, but certificate issues do. Check time of last error.
if (typeof $rootScope.lastError !== "undefined" && (Date.now() - $rootScope.lastError) < 1000) {
// abnormal disconnect by client, most likely ssl error
$rootScope.sslError = true;
}
}
$rootScope.$apply();
};
var onerror = function (evt) {
/*
* Handles cases when connection issues come from
* the relay.
*/
$log.error("Relay error", evt);
$rootScope.lastError = Date.now();
if (evt.type === "error" && this.readyState !== 1) {
failCallbacks('error');
$rootScope.errorMessage = true;
}
};
protocol.setId = function(id, message) {
return '(' + id + ') ' + message;
};
try {
ngWebsockets.connect(url,
protocol,
{
'binaryType': "arraybuffer",
'onopen': onopen,
'onclose': onclose,
'onmessage': onmessage,
'onerror': onerror
});
} catch(e) {
$log.debug("Websocket caught DOMException:", e);
$rootScope.lastError = Date.now();
$rootScope.errorMessage = true;
$rootScope.securityError = true;
$rootScope.$emit('relayDisconnect');
}
};
var disconnect = function() {
ngWebsockets.send(weeChat.Protocol.formatQuit());
};
/*
* Format and send a weechat message
*
* @returns the angular promise
*/
var sendMessage = function(message) {
ngWebsockets.send(weeChat.Protocol.formatInput({
buffer: models.getActiveBuffer().fullName,
data: message
}));
};
var sendCoreCommand = function(command) {
ngWebsockets.send(weeChat.Protocol.formatInput({
buffer: 'core.weechat',
data: command
}));
};
var requestNicklist = function(bufferId, callback) {
bufferId = bufferId || null;
ngWebsockets.send(
weeChat.Protocol.formatNicklist({
buffer: bufferId
})
).then(function(nicklist) {
handlers.handleNicklist(nicklist);
if (callback !== undefined) {
callback();
}
});
};
var fetchMoreLines = function(numLines) {
$log.debug('Fetching ', numLines, ' lines');
var buffer = models.getActiveBuffer();
if (numLines === undefined) {
// Math.max(undefined, *) = NaN -> need a number here
numLines = 0;
}
// Calculate number of lines to fetch, at least as many as the parameter
numLines = Math.max(numLines, buffer.requestedLines * 2);
// Indicator that we are loading lines, hides "load more lines" link
$rootScope.loadingLines = true;
// Send hdata request to fetch lines for this particular buffer
return ngWebsockets.send(
weeChat.Protocol.formatHdata({
// "0x" is important, otherwise it won't work
path: "buffer:0x" + buffer.id + "/own_lines/last_line(-" + numLines + ")/data",
keys: []
})
).then(function(lineinfo) {
//XXX move to handlers?
// delete old lines and add new ones
var oldLength = buffer.lines.length;
// whether we already had all unread lines
var hadAllUnreadLines = buffer.lastSeen >= 0;
// clear the old lines
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buffer.lines.length = 0;
// We need to set the number of requested lines to 0 here, because parsing a line
// increments it. This is needed to also count newly arriving lines while we're
// already connected.
buffer.requestedLines = 0;
// Count number of lines recieved
var linesReceivedCount = lineinfo.objects[0].content.length;
// Parse the lines
handlers.handleLineInfo(lineinfo, true);
// Correct the read marker for the lines that were counted twice
buffer.lastSeen -= oldLength;
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// We requested more lines than we got, no more lines.
if (linesReceivedCount < numLines) {
buffer.allLinesFetched = true;
}
$rootScope.loadingLines = false;
// Only scroll to read marker if we didn't have all unread lines previously, but have them now
var scrollToReadmarker = !hadAllUnreadLines && buffer.lastSeen >= 0;
// Scroll to correct position
$rootScope.scrollWithBuffer(scrollToReadmarker, true);
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});
};
return {
connect: connect,
disconnect: disconnect,
sendMessage: sendMessage,
sendCoreCommand: sendCoreCommand,
fetchMoreLines: fetchMoreLines,
requestNicklist: requestNicklist
};
}]);