congestvpn/UdpVpn.hpp
Théophile Bastian 94f42d08c0 Switch to single connection paradigm, use TLVs.
Clean up dramatically the codebase by assuming the server has only a
single connection at any time.
2020-06-15 20:39:25 +02:00

69 lines
1.8 KiB
C++

#pragma once
#include <sys/socket.h>
#include <netinet/in.h>
#include "util.hpp"
#include "TunDevice.hpp"
#include "VpnPeer.hpp"
#include "VpnPacket.hpp"
/** Handles UDP communication */
class UdpVpn {
public:
class InitializationError : public MsgException {
public:
InitializationError(
const std::string& msg,
int code=0,
bool is_perror=false)
: MsgException(msg, code, is_perror) {}
};
class NetError : public MsgException {
public:
NetError(
const std::string& msg,
int code=0,
bool is_perror=false)
: MsgException(msg, code, is_perror) {}
};
UdpVpn();
virtual ~UdpVpn();
int get_socket_fd() const { return _socket; }
const TunDevice& get_tun_dev() const { return _tun_dev; }
// Run the server.
void run();
// Stop the server. Can be called from an interrupt.
void stop() { _stopped = true; }
protected:
virtual void acquire_peer(
TunnelledPacket& packet,
const sockaddr_in6& peer_ext_addr) = 0;
size_t read_from_tun(char* buffer, size_t len);
size_t read_from_tun(TunnelledPacket& packet);
size_t read_from_udp(char* buffer, size_t len, sockaddr_in6& peer_addr);
size_t read_from_udp(VpnPacket& packet, sockaddr_in6& peer_addr);
size_t transmit_to_peer(VpnPacket& packet);
void receive_from_tun();
void receive_from_udp();
void receive_tunnelled_tlv(TunnelledPacket& packet);
int _socket;
bool _stopped;
size_t _vpn_mtu;
TunDevice _tun_dev;
std::unique_ptr<VpnPeer> _peer;
};