Théophile Bastian
94f42d08c0
Clean up dramatically the codebase by assuming the server has only a single connection at any time.
53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
#include <cstring>
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#include "UdpVpnServer.hpp"
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#include "ip_header.hpp"
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UdpVpnServer::UdpVpnServer(in_port_t port) : UdpVpn() {
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memset(&_bind_addr, 0, sizeof(_bind_addr));
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bind(in6addr_any, port);
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}
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UdpVpnServer::UdpVpnServer(const struct in6_addr& bind_addr6, in_port_t port)
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: UdpVpn()
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{
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memset(&_bind_addr, 0, sizeof(_bind_addr));
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bind(bind_addr6, port);
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}
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void UdpVpnServer::acquire_peer(
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TunnelledPacket& packet,
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const sockaddr_in6& peer_ext_addr)
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{
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if(_peer)
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return; // Refusing a connection if we already have one
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// TODO: reset state at some point/if connection broken
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if(!packet.parse_as_ipv6())
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return;
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const in6_addr& peer_inner_addr = packet.get_ipv6_header().source;
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_peer = std::make_unique<VpnPeer>(this, peer_ext_addr, peer_inner_addr);
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packet.get_packet().set_peer(_peer.get());
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debugf("Got new peer %s:%d -- %s\n",
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format_address(peer_ext_addr.sin6_addr.s6_addr),
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htons(peer_ext_addr.sin6_port),
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format_address(peer_inner_addr.s6_addr));
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}
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void UdpVpnServer::bind(const struct in6_addr& bind_addr6, in_port_t port) {
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int rc;
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_bind_addr.sin6_family = AF_INET6;
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_bind_addr.sin6_port = htons(port);
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_bind_addr.sin6_addr = bind_addr6;
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rc = ::bind(
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_socket, (const struct sockaddr*)&_bind_addr, sizeof(_bind_addr));
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if(rc < 0) {
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throw UdpVpn::InitializationError("Cannot bind socket", errno, true);
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}
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debugf("> Listening on port %d\n", port);
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}
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