L3-internship-report/concurgames.sty
2016-07-19 16:55:48 +01:00

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%% By Théophile Bastian
%% Useful commands for concurrent games as event structures
\usepackage[normalem]{ulem}
\usepackage{MnSymbol}
\usepackage{stmaryrd}
\usepackage{tikz}
\usetikzlibrary{shapes,arrows}
\newcommand{\con}{\operatorname{Con}}
\newcommand{\confl}{\raisebox{0.5em}{\uwave{\hspace{2em}}}}
\newcommand{\cov}{{{\mathrel-\joinrel\subset}}}
\newcommand{\longcov}[1]{{\stackrel{#1}
{\mathrel-\joinrel\relbar\joinrel\subset\,}}}
\newcommand{\forkover}[1]{\longcov{#1}}
\newcommand{\fork}{\cov}
\newcommand{\edgeArrow}{\rightarrowtriangle}
\newcommand{\linArrow}{\rightspoon}
\newcommand{\config}{\mathscr{C}}
\newcommand{\strComp}{\odot}
\newcommand{\strInteract}{\ostar}
\newcommand{\strParallel}{\parallel}
\newcommand{\seman}[1]{\llbracket{} #1 \rrbracket}
\newcommand{\includedot}[2][]{%
\begin{tikzpicture}[>=latex,line join=bevel,#1]
\input{_build/dot/#2.tex}
\end{tikzpicture}}