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libunwind-eh_elf/src/ia64/offsets.h
2002-02-22 21:58:53 +00:00

30 lines
1.1 KiB
C

/* Define various structure offsets to simplify cross-compilation. */
/* The first three 64-bit words in a signal frame contain the signal
number, siginfo pointer, and sigcontext pointer passed to the
signal handler. We use this to locate the sigcontext pointer. */
#define SIGFRAME_ARG2_OFF 0x10
#define SIGCONTEXT_FLAGS_OFF 0x000
#define SIGCONTEXT_NAT_OFF 0x008
#define SIGCONTEXT_STACK_OFF 0x010
#define SIGCONTEXT_IP_OFF 0x028
#define SIGCONTEXT_CFM_OFF 0x030
#define SIGCONTEXT_UM_OFF 0x038
#define SIGCONTEXT_AR_RSC_OFF 0x040
#define SIGCONTEXT_AR_BSP_OFF 0x048
#define SIGCONTEXT_AR_RNAT_OFF 0x050
#define SIGCONTEXT_AR_CCV 0x058
#define SIGCONTEXT_AR_UNAT_OFF 0x060
#define SIGCONTEXT_AR_FPSR_OFF 0x068
#define SIGCONTEXT_AR_PFS_OFF 0x070
#define SIGCONTEXT_AR_LC_OFF 0x078
#define SIGCONTEXT_PR_OFF 0x080
#define SIGCONTEXT_BR_OFF 0x088
#define SIGCONTEXT_GR_OFF 0x0c8
#define SIGCONTEXT_FR_OFF 0x1d0
#define SIGCONTEXT_RBS_BASE_OFF 0x9d0
#define SIGCONTEXT_LOADRS_OFF 0x9d8
#define SIGCONTEXT_AR_25_OFF 0x9e0
#define SIGCONTEXT_AR_26_OFF 0x9e8
#define SIGCONTEXT_MASK 0xa50