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Rename: src/ia64/Gscript-ia64.c -> src/ia64/Gscript.c
(Logical change 1.241)
This commit is contained in:
parent
5a3ded7a0f
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src/ia64/Gscript.c
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src/ia64/Gscript.c
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/* libunwind - a platform-independent unwind library
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Copyright (C) 2001-2004 Hewlett-Packard Co
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Contributed by David Mosberger-Tang <davidm@hpl.hp.com>
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This file is part of libunwind.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#include "offsets.h"
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#include "regs.h"
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#include "unwind_i.h"
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enum ia64_script_insn_opcode
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{
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IA64_INSN_INC_PSP, /* psp += val */
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IA64_INSN_LOAD_PSP, /* psp = *psp_loc */
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IA64_INSN_ADD_PSP, /* s[dst] = (s.psp + val) */
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IA64_INSN_ADD_PSP_NAT, /* like above, but with NaT info */
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IA64_INSN_ADD_SP, /* s[dst] = (s.sp + val) */
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IA64_INSN_ADD_SP_NAT, /* like above, but with NaT info */
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IA64_INSN_MOVE, /* s[dst] = s[val] */
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IA64_INSN_MOVE_NAT, /* like above, but with NaT info */
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IA64_INSN_MOVE_NO_NAT, /* like above, but clear NaT info */
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IA64_INSN_MOVE_STACKED, /* s[dst] = ia64_rse_skip(*s.bsp_loc, val) */
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IA64_INSN_MOVE_STACKED_NAT, /* like above, but with NaT info */
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IA64_INSN_MOVE_SCRATCH, /* s[dst] = scratch reg "val" */
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IA64_INSN_MOVE_SCRATCH_NAT, /* like above, but with NaT info */
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IA64_INSN_MOVE_SCRATCH_NO_NAT /* like above, but clear NaT info */
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};
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#ifdef HAVE___THREAD
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static __thread struct ia64_script_cache ia64_per_thread_cache =
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{
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#ifdef HAVE_ATOMIC_OPS_H
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.busy = AO_TS_INITIALIZER
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#else
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.lock = PTHREAD_MUTEX_INITIALIZER
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#endif
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};
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#endif
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static inline unw_hash_index_t
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hash (unw_word_t ip)
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{
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/* based on (sqrt(5)/2-1)*2^64 */
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# define magic ((unw_word_t) 0x9e3779b97f4a7c16ULL)
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return (ip >> 4) * magic >> (64 - IA64_LOG_UNW_HASH_SIZE);
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}
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static inline long
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cache_match (struct ia64_script *script, unw_word_t ip, unw_word_t pr)
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{
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if (ip == script->ip && ((pr ^ script->pr_val) & script->pr_mask) == 0)
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return 1;
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return 0;
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}
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static inline void
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flush_script_cache (struct ia64_script_cache *cache)
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{
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int i;
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cache->lru_head = IA64_UNW_CACHE_SIZE - 1;
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cache->lru_tail = 0;
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for (i = 0; i < IA64_UNW_CACHE_SIZE; ++i)
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{
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if (i > 0)
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cache->buckets[i].lru_chain = (i - 1);
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cache->buckets[i].coll_chain = -1;
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cache->buckets[i].ip = 0;
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}
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for (i = 0; i<IA64_UNW_HASH_SIZE; ++i)
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cache->hash[i] = -1;
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}
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static inline struct ia64_script_cache *
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get_script_cache (unw_addr_space_t as, sigset_t *saved_sigmaskp)
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{
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struct ia64_script_cache *cache = &as->global_cache;
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unw_caching_policy_t caching = as->caching_policy;
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if (caching == UNW_CACHE_NONE)
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return NULL;
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#ifdef HAVE___THREAD
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if (as->caching_policy == UNW_CACHE_PER_THREAD)
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cache = &ia64_per_thread_cache;
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#endif
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#ifdef HAVE_ATOMIC_OPS_H
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if (AO_test_and_set (&cache->busy) == AO_TS_SET)
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return NULL;
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#else
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sigprocmask (SIG_SETMASK, &unwi_full_sigmask, saved_sigmaskp);
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if (likely (caching == UNW_CACHE_GLOBAL))
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{
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Debug (16, "%s: acquiring lock\n");
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mutex_lock (&cache->lock);
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}
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#endif
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if (as->cache_generation != cache->generation)
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{
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flush_script_cache (cache);
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cache->generation = as->cache_generation;
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}
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return cache;
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}
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static inline void
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put_script_cache (unw_addr_space_t as, struct ia64_script_cache *cache,
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sigset_t *saved_sigmaskp)
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{
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assert (as->caching_policy != UNW_CACHE_NONE);
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Debug (16, "unmasking signals/releasing lock\n");
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#ifdef HAVE_ATOMIC_OPS_H
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AO_CLEAR (&cache->busy);
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#else
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if (likely (as->caching_policy == UNW_CACHE_GLOBAL))
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mutex_unlock (&cache->lock);
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sigprocmask (SIG_SETMASK, saved_sigmaskp, NULL);
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#endif
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}
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static struct ia64_script *
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script_lookup (struct ia64_script_cache *cache, struct cursor *c)
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{
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struct ia64_script *script = cache->buckets + c->hint;
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unsigned short index;
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unw_word_t ip, pr;
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ip = c->ip;
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pr = c->pr;
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if (cache_match (script, ip, pr))
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return script;
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index = cache->hash[hash (ip)];
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if (index >= IA64_UNW_CACHE_SIZE)
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return 0;
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script = cache->buckets + index;
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while (1)
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{
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if (cache_match (script, ip, pr))
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{
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/* update hint; no locking needed: single-word writes are atomic */
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c->hint = cache->buckets[c->prev_script].hint =
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(script - cache->buckets);
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return script;
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}
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if (script->coll_chain >= IA64_UNW_HASH_SIZE)
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return 0;
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script = cache->buckets + script->coll_chain;
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}
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}
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HIDDEN int
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ia64_get_cached_proc_info (struct cursor *c)
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{
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struct ia64_script_cache *cache;
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struct ia64_script *script;
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sigset_t saved_sigmask;
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cache = get_script_cache (c->as, &saved_sigmask);
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if (!cache)
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return -UNW_ENOINFO; /* cache is busy */
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{
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script = script_lookup (cache, c);
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if (script)
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c->pi = script->pi;
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}
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put_script_cache (c->as, cache, &saved_sigmask);
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return script ? 0 : -UNW_ENOINFO;
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}
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static inline void
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script_init (struct ia64_script *script, unw_word_t ip)
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{
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script->ip = ip;
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script->hint = 0;
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script->count = 0;
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script->abi_marker = 0;
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}
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static inline struct ia64_script *
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script_new (struct ia64_script_cache *cache, unw_word_t ip)
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{
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struct ia64_script *script, *prev, *tmp;
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unw_hash_index_t index;
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unsigned short head;
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head = cache->lru_head;
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script = cache->buckets + head;
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cache->lru_head = script->lru_chain;
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/* re-insert script at the tail of the LRU chain: */
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cache->buckets[cache->lru_tail].lru_chain = head;
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cache->lru_tail = head;
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/* remove the old script from the hash table (if it's there): */
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if (script->ip)
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{
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index = hash (script->ip);
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tmp = cache->buckets + cache->hash[index];
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prev = 0;
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while (1)
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{
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if (tmp == script)
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{
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if (prev)
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prev->coll_chain = tmp->coll_chain;
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else
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cache->hash[index] = tmp->coll_chain;
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break;
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}
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else
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prev = tmp;
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if (tmp->coll_chain >= IA64_UNW_CACHE_SIZE)
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/* old script wasn't in the hash-table */
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break;
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tmp = cache->buckets + tmp->coll_chain;
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}
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}
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/* enter new script in the hash table */
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index = hash (ip);
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script->coll_chain = cache->hash[index];
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cache->hash[index] = script - cache->buckets;
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script_init (script, ip);
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return script;
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}
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static inline void
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script_finalize (struct ia64_script *script, struct cursor *c,
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struct ia64_state_record *sr)
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{
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script->pr_mask = sr->pr_mask;
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script->pr_val = sr->pr_val;
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script->pi = c->pi;
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}
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static inline void
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script_emit (struct ia64_script *script, struct ia64_script_insn insn)
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{
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if (script->count >= IA64_MAX_SCRIPT_LEN)
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{
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dprintf ("%s: script exceeds maximum size of %u instructions!\n",
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__FUNCTION__, IA64_MAX_SCRIPT_LEN);
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return;
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}
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script->insn[script->count++] = insn;
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}
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static void
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compile_reg (struct ia64_state_record *sr, int i, struct ia64_reg_info *r,
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struct ia64_script *script)
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{
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enum ia64_script_insn_opcode opc;
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unsigned long val, rval;
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struct ia64_script_insn insn;
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long is_preserved_gr;
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if (r->where == IA64_WHERE_NONE || r->when >= sr->when_target)
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return;
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opc = IA64_INSN_MOVE;
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val = rval = r->val;
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is_preserved_gr = (i >= IA64_REG_R4 && i <= IA64_REG_R7);
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if (r->where == IA64_WHERE_GR)
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{
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/* Handle most common case first... */
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if (rval >= 32)
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{
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/* register got spilled to a stacked register */
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if (is_preserved_gr)
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opc = IA64_INSN_MOVE_STACKED_NAT;
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else
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opc = IA64_INSN_MOVE_STACKED;
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val = rval;
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}
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else if (rval >= 4 && rval <= 7)
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{
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/* register got spilled to a preserved register */
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val = IA64_REG_R4 + (rval - 4);
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if (is_preserved_gr)
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opc = IA64_INSN_MOVE_NAT;
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}
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else
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{
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/* register got spilled to a scratch register */
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if (is_preserved_gr)
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opc = IA64_INSN_MOVE_SCRATCH_NAT;
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else
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opc = IA64_INSN_MOVE_SCRATCH;
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val = UNW_IA64_GR + rval;
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}
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}
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else
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{
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switch (r->where)
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{
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case IA64_WHERE_FR:
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/* Note: There is no need to handle NaT-bit info here
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(indepent of is_preserved_gr), because for floating-point
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NaTs are represented as NaTVal, so the NaT-info never
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needs to be consulated. */
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if (rval >= 2 && rval <= 5)
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val = IA64_REG_F2 + (rval - 2);
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else if (rval >= 16 && rval <= 31)
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val = IA64_REG_F16 + (rval - 16);
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else
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{
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opc = IA64_INSN_MOVE_SCRATCH;
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val = UNW_IA64_FR + rval;
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}
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break;
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case IA64_WHERE_BR:
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if (rval >= 1 && rval <= 5)
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{
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val = IA64_REG_B1 + (rval - 1);
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if (is_preserved_gr)
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opc = IA64_INSN_MOVE_NO_NAT;
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}
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else
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{
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opc = IA64_INSN_MOVE_SCRATCH;
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if (is_preserved_gr)
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opc = IA64_INSN_MOVE_SCRATCH_NO_NAT;
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val = UNW_IA64_BR + rval;
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}
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break;
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case IA64_WHERE_SPREL:
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if (is_preserved_gr)
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opc = IA64_INSN_ADD_SP_NAT;
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else
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{
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opc = IA64_INSN_ADD_SP;
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if (i >= IA64_REG_F2 && i <= IA64_REG_F31)
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val |= IA64_LOC_TYPE_FP;
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}
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break;
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case IA64_WHERE_PSPREL:
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if (is_preserved_gr)
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opc = IA64_INSN_ADD_PSP_NAT;
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else
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{
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opc = IA64_INSN_ADD_PSP;
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if (i >= IA64_REG_F2 && i <= IA64_REG_F31)
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val |= IA64_LOC_TYPE_FP;
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}
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break;
|
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|
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default:
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dprintf ("%s: register %u has unexpected `where' value of %u\n",
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__FUNCTION__, i, r->where);
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break;
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}
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}
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insn.opc = opc;
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insn.dst = i;
|
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insn.val = val;
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script_emit (script, insn);
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|
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if (i == IA64_REG_PSP)
|
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{
|
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/* c->psp must contain the _value_ of the previous sp, not it's
|
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save-location. We get this by dereferencing the value we
|
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just stored in loc[IA64_REG_PSP]: */
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insn.opc = IA64_INSN_LOAD_PSP;
|
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script_emit (script, insn);
|
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}
|
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}
|
||||
|
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/* Sort the registers which got saved in decreasing order of WHEN
|
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value. This is needed to ensure that the save-locations are
|
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updated in the proper order. For example, suppose r4 gets spilled
|
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to memory and then r5 gets saved in r4. In this case, we need to
|
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update the save location of r5 before the one of r4. */
|
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|
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static inline int
|
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sort_regs (struct ia64_state_record *sr, int regorder[])
|
||||
{
|
||||
int r, i, j, max, max_reg, max_when, num_regs = 0;
|
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|
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assert (IA64_REG_BSP == 3);
|
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|
||||
for (r = IA64_REG_BSP; r < IA64_NUM_PREGS; ++r)
|
||||
{
|
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if (sr->curr.reg[r].where == IA64_WHERE_NONE
|
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|| sr->curr.reg[r].when >= sr->when_target)
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continue;
|
||||
|
||||
regorder[num_regs++] = r;
|
||||
}
|
||||
|
||||
/* Simple insertion-sort. Involves about N^2/2 comparisons and N
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exchanges. N is often small (say, 2-5) so a fancier sorting
|
||||
algorithm may not be worthwhile. */
|
||||
|
||||
for (i = max = 0; i < num_regs - 1; ++i)
|
||||
{
|
||||
max_reg = regorder[max];
|
||||
max_when = sr->curr.reg[max_reg].when;
|
||||
|
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for (j = i + 1; j < num_regs; ++j)
|
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if (sr->curr.reg[regorder[j]].when > max_when)
|
||||
{
|
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max = j;
|
||||
max_reg = regorder[j];
|
||||
max_when = sr->curr.reg[max_reg].when;
|
||||
}
|
||||
if (i != max)
|
||||
{
|
||||
regorder[max] = regorder[i];
|
||||
regorder[i] = max_reg;
|
||||
}
|
||||
}
|
||||
return num_regs;
|
||||
}
|
||||
|
||||
/* Build an unwind script that unwinds from state OLD_STATE to the
|
||||
entrypoint of the function that called OLD_STATE. */
|
||||
|
||||
static inline int
|
||||
build_script (struct cursor *c, struct ia64_script *script)
|
||||
{
|
||||
int num_regs, i, ret, regorder[IA64_NUM_PREGS - 3];
|
||||
struct ia64_reg_info *pri_unat;
|
||||
struct ia64_state_record sr;
|
||||
struct ia64_script_insn insn;
|
||||
|
||||
ret = ia64_create_state_record (c, &sr);
|
||||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
/* First, compile the update for IA64_REG_PSP. This is important
|
||||
because later save-locations may depend on it's correct (updated)
|
||||
value. Fixed-size frames are handled specially and variable-size
|
||||
frames get handled via the normal compile_reg(). */
|
||||
|
||||
if (sr.when_target > sr.curr.reg[IA64_REG_PSP].when
|
||||
&& (sr.curr.reg[IA64_REG_PSP].where == IA64_WHERE_NONE)
|
||||
&& sr.curr.reg[IA64_REG_PSP].val != 0)
|
||||
{
|
||||
/* new psp is psp plus frame size */
|
||||
insn.opc = IA64_INSN_INC_PSP;
|
||||
insn.val = sr.curr.reg[IA64_REG_PSP].val; /* frame size */
|
||||
script_emit (script, insn);
|
||||
}
|
||||
else
|
||||
compile_reg (&sr, IA64_REG_PSP, sr.curr.reg + IA64_REG_PSP, script);
|
||||
|
||||
/* Second, compile the update for the primary UNaT, if any: */
|
||||
|
||||
if (sr.when_target >= sr.curr.reg[IA64_REG_PRI_UNAT_GR].when
|
||||
|| sr.when_target >= sr.curr.reg[IA64_REG_PRI_UNAT_MEM].when)
|
||||
{
|
||||
if (sr.when_target < sr.curr.reg[IA64_REG_PRI_UNAT_GR].when)
|
||||
/* (primary) NaT bits were saved to memory only */
|
||||
pri_unat = sr.curr.reg + IA64_REG_PRI_UNAT_MEM;
|
||||
else if (sr.when_target < sr.curr.reg[IA64_REG_PRI_UNAT_MEM].when)
|
||||
/* (primary) NaT bits were saved to a register only */
|
||||
pri_unat = sr.curr.reg + IA64_REG_PRI_UNAT_GR;
|
||||
else if (sr.curr.reg[IA64_REG_PRI_UNAT_MEM].when >
|
||||
sr.curr.reg[IA64_REG_PRI_UNAT_GR].when)
|
||||
/* (primary) NaT bits were last saved to memory */
|
||||
pri_unat = sr.curr.reg + IA64_REG_PRI_UNAT_MEM;
|
||||
else
|
||||
/* (primary) NaT bits were last saved to a register */
|
||||
pri_unat = sr.curr.reg + IA64_REG_PRI_UNAT_GR;
|
||||
|
||||
/* Note: we always store the final primary-UNaT location in UNAT_MEM. */
|
||||
compile_reg (&sr, IA64_REG_PRI_UNAT_MEM, pri_unat, script);
|
||||
}
|
||||
|
||||
/* Third, compile the other register in decreasing order of WHEN values. */
|
||||
|
||||
num_regs = sort_regs (&sr, regorder);
|
||||
for (i = 0; i < num_regs; ++i)
|
||||
compile_reg (&sr, regorder[i], sr.curr.reg + regorder[i], script);
|
||||
|
||||
script->abi_marker = sr.abi_marker;
|
||||
script_finalize (script, c, &sr);
|
||||
|
||||
ia64_free_state_record (&sr);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static inline void
|
||||
set_nat_info (struct cursor *c, unsigned long dst,
|
||||
ia64_loc_t nat_loc, uint8_t bitnr)
|
||||
{
|
||||
assert (dst >= IA64_REG_R4 && dst <= IA64_REG_R7);
|
||||
|
||||
c->loc[dst - IA64_REG_R4 + IA64_REG_NAT4] = nat_loc;
|
||||
c->nat_bitnr[dst - IA64_REG_R4] = bitnr;
|
||||
}
|
||||
|
||||
/* Apply the unwinding actions represented by OPS and update SR to
|
||||
reflect the state that existed upon entry to the function that this
|
||||
unwinder represents. */
|
||||
|
||||
static inline int
|
||||
run_script (struct ia64_script *script, struct cursor *c)
|
||||
{
|
||||
struct ia64_script_insn *ip, *limit, next_insn;
|
||||
ia64_loc_t loc, nat_loc;
|
||||
unsigned long opc, dst;
|
||||
uint8_t nat_bitnr;
|
||||
unw_word_t val;
|
||||
int ret;
|
||||
|
||||
c->pi = script->pi;
|
||||
ip = script->insn;
|
||||
limit = script->insn + script->count;
|
||||
next_insn = *ip;
|
||||
c->abi_marker = script->abi_marker;
|
||||
|
||||
while (ip++ < limit)
|
||||
{
|
||||
opc = next_insn.opc;
|
||||
dst = next_insn.dst;
|
||||
val = next_insn.val;
|
||||
next_insn = *ip;
|
||||
|
||||
/* This is by far the most common operation: */
|
||||
if (likely (opc == IA64_INSN_MOVE_STACKED))
|
||||
{
|
||||
if ((ret = ia64_get_stacked (c, val, &loc, NULL)) < 0)
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
switch (opc)
|
||||
{
|
||||
case IA64_INSN_INC_PSP:
|
||||
c->psp += val;
|
||||
continue;
|
||||
|
||||
case IA64_INSN_LOAD_PSP:
|
||||
if ((ret = ia64_get (c, c->loc[IA64_REG_PSP], &c->psp)) < 0)
|
||||
return ret;
|
||||
continue;
|
||||
|
||||
case IA64_INSN_ADD_PSP:
|
||||
loc = IA64_LOC_ADDR (c->psp + val, (val & IA64_LOC_TYPE_FP));
|
||||
break;
|
||||
|
||||
case IA64_INSN_ADD_SP:
|
||||
loc = IA64_LOC_ADDR (c->sp + val, (val & IA64_LOC_TYPE_FP));
|
||||
break;
|
||||
|
||||
case IA64_INSN_MOVE_NO_NAT:
|
||||
set_nat_info (c, dst, IA64_NULL_LOC, 0);
|
||||
case IA64_INSN_MOVE:
|
||||
loc = c->loc[val];
|
||||
break;
|
||||
|
||||
case IA64_INSN_MOVE_SCRATCH_NO_NAT:
|
||||
set_nat_info (c, dst, IA64_NULL_LOC, 0);
|
||||
case IA64_INSN_MOVE_SCRATCH:
|
||||
loc = ia64_scratch_loc (c, val, NULL);
|
||||
break;
|
||||
|
||||
case IA64_INSN_ADD_PSP_NAT:
|
||||
loc = IA64_LOC_ADDR (c->psp + val, 0);
|
||||
assert (!IA64_IS_REG_LOC (loc));
|
||||
set_nat_info (c, dst,
|
||||
c->loc[IA64_REG_PRI_UNAT_MEM],
|
||||
ia64_unat_slot_num (IA64_GET_ADDR (loc)));
|
||||
break;
|
||||
|
||||
case IA64_INSN_ADD_SP_NAT:
|
||||
loc = IA64_LOC_ADDR (c->sp + val, 0);
|
||||
assert (!IA64_IS_REG_LOC (loc));
|
||||
set_nat_info (c, dst,
|
||||
c->loc[IA64_REG_PRI_UNAT_MEM],
|
||||
ia64_unat_slot_num (IA64_GET_ADDR (loc)));
|
||||
break;
|
||||
|
||||
case IA64_INSN_MOVE_NAT:
|
||||
loc = c->loc[val];
|
||||
set_nat_info (c, dst,
|
||||
c->loc[val - IA64_REG_R4 + IA64_REG_NAT4],
|
||||
c->nat_bitnr[val - IA64_REG_R4]);
|
||||
break;
|
||||
|
||||
case IA64_INSN_MOVE_STACKED_NAT:
|
||||
if ((ret = ia64_get_stacked (c, val, &loc, &nat_loc)) < 0)
|
||||
return ret;
|
||||
assert (!IA64_IS_REG_LOC (loc));
|
||||
set_nat_info (c, dst,
|
||||
nat_loc, ia64_rse_slot_num (IA64_GET_ADDR (loc)));
|
||||
break;
|
||||
|
||||
case IA64_INSN_MOVE_SCRATCH_NAT:
|
||||
loc = ia64_scratch_loc (c, val, NULL);
|
||||
nat_loc = ia64_scratch_loc (c, val + (UNW_IA64_NAT - UNW_IA64_GR),
|
||||
&nat_bitnr);
|
||||
set_nat_info (c, dst, nat_loc, nat_bitnr);
|
||||
break;
|
||||
}
|
||||
c->loc[dst] = loc;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
uncached_find_save_locs (struct cursor *c)
|
||||
{
|
||||
struct ia64_script script;
|
||||
int ret = 0;
|
||||
|
||||
if ((ret = ia64_fetch_proc_info (c, c->ip, 1)) < 0)
|
||||
return ret;
|
||||
|
||||
script_init (&script, c->ip);
|
||||
if ((ret = build_script (c, &script)) < 0)
|
||||
{
|
||||
if (ret != -UNW_ESTOPUNWIND)
|
||||
dprintf ("%s: failed to build unwind script for ip %lx\n",
|
||||
__FUNCTION__, (long) c->ip);
|
||||
return ret;
|
||||
}
|
||||
return run_script (&script, c);
|
||||
}
|
||||
|
||||
HIDDEN int
|
||||
ia64_find_save_locs (struct cursor *c)
|
||||
{
|
||||
struct ia64_script_cache *cache = NULL;
|
||||
struct ia64_script *script = NULL;
|
||||
sigset_t saved_sigmask;
|
||||
int ret = 0;
|
||||
|
||||
if (c->as->caching_policy == UNW_CACHE_NONE)
|
||||
return uncached_find_save_locs (c);
|
||||
|
||||
cache = get_script_cache (c->as, &saved_sigmask);
|
||||
if (!cache)
|
||||
{
|
||||
Debug (1, "contention on script-cache; doing uncached lookup\n");
|
||||
return uncached_find_save_locs (c);
|
||||
}
|
||||
{
|
||||
script = script_lookup (cache, c);
|
||||
Debug (8, "ip %lx %s in script cache\n", (long) c->ip,
|
||||
script ? "hit" : "missed");
|
||||
if (!script)
|
||||
{
|
||||
if ((ret = ia64_fetch_proc_info (c, c->ip, 1)) < 0)
|
||||
goto out;
|
||||
|
||||
script = script_new (cache, c->ip);
|
||||
if (!script)
|
||||
{
|
||||
dprintf ("%s: failed to create unwind script\n", __FUNCTION__);
|
||||
ret = -UNW_EUNSPEC;
|
||||
goto out;
|
||||
}
|
||||
cache->buckets[c->prev_script].hint = script - cache->buckets;
|
||||
|
||||
ret = build_script (c, script);
|
||||
}
|
||||
c->hint = script->hint;
|
||||
c->prev_script = script - cache->buckets;
|
||||
|
||||
if (ret < 0)
|
||||
{
|
||||
if (ret != -UNW_ESTOPUNWIND)
|
||||
dprintf ("%s: failed to locate/build unwind script for ip %lx\n",
|
||||
__FUNCTION__, (long) c->ip);
|
||||
goto out;
|
||||
}
|
||||
|
||||
ret = run_script (script, c);
|
||||
}
|
||||
out:
|
||||
put_script_cache (c->as, cache, &saved_sigmask);
|
||||
return ret;
|
||||
}
|
||||
|
||||
HIDDEN void
|
||||
ia64_validate_cache (unw_addr_space_t as, void *arg)
|
||||
{
|
||||
#ifndef UNW_REMOTE_ONLY
|
||||
if (as == unw_local_addr_space && ia64_local_validate_cache (as, arg) == 1)
|
||||
return;
|
||||
#endif
|
||||
|
||||
#ifndef UNW_LOCAL_ONLY
|
||||
/* local info is up-to-date, check dynamic info. */
|
||||
unwi_dyn_validate_cache (as, arg);
|
||||
#endif
|
||||
}
|
Loading…
Reference in a new issue