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Fix some typos.
(Logical change 1.139)
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1 changed files with 36 additions and 27 deletions
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@ -82,23 +82,23 @@ some sort of error has occurred.
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While it is not possible to directly move the unwind cursor in the
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``down'' direction (towards newer stack frames), this effect can be
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achieved by making copyies of an unwind cursor. For example, a
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program that sometimes has to move ``down'' by one stack frame could
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maintain two cursor variables: ``\Var{curr}'' and ``\Var{prev}''. The
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former would be used as the current cursor and \Var{prev} would be
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maintained as the ``previous frame'' cursor by copying the contents of
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\Var{curr} to \Var{prev} right before calling \Func{unw\_step}().
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With this approach, the program could move one step ``down'' simply by
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copying back \Var{prev} to \Var{curr} whenever that is necessary. In
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the mosts extreme case, a program could maintain a separate cursor for
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each call frame and that way it could move up and down the call frame
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chain at will.
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achieved by making copies of an unwind cursor. For example, a program
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that sometimes has to move ``down'' by one stack frame could maintain
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two cursor variables: ``\Var{curr}'' and ``\Var{prev}''. The former
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would be used as the current cursor and \Var{prev} would be maintained
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as the ``previous frame'' cursor by copying the contents of \Var{curr}
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to \Var{prev} right before calling \Func{unw\_step}(). With this
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approach, the program could move one step ``down'' simply by copying
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back \Var{prev} to \Var{curr} whenever that is necessary. In the most
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extreme case, a program could maintain a separate cursor for each call
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frame and that way it could move up and down the callframe-chain at
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will.
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Given an unwind cursor, it is possible to read and write the CPU
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registers that were preserved for the current stack frame identified
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by the cursor. \Prog{Libunwind} provides several routines for this
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purpose: \Func{unw\_get\_reg}() reads an integer (general) register,
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\Func{unw\_get\_fpreg}() reads a floating-point register,
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registers that were preserved for the current stack frame (as
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identified by the cursor). \Prog{Libunwind} provides several routines
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for this purpose: \Func{unw\_get\_reg}() reads an integer (general)
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register, \Func{unw\_get\_fpreg}() reads a floating-point register,
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\Func{unw\_set\_reg}() writes an integer register, and
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\Func{unw\_set\_fpreg}() writes a floating-point register. Note that,
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by definition, only the \emph{preserved} machine state can be accessed
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@ -131,16 +131,19 @@ special implementation can be selected which may run much faster than
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the generic implementation which supports both kinds of unwinding. To
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select this optimized version, simply define the macro
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\Const{UNW\_LOCAL\_ONLY} before including the headerfile
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\File{$<$libunwind.h$>$}. If is perfectly OK for a single program to
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\File{$<$libunwind.h$>$}. It is perfectly OK for a single program to
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employ both local-only and generic unwinding. That is, whether or not
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\Const{UNW\_LOCAL\_ONLY} is defined is a choice that each source-file
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(compilation-unit) can make on its own. Independent of the setting(s)
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of \Const{UNW\_LOCAL\_ONLY}, you'll always link the same library into
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the program (normally \Opt{-l}\File{unwind}).
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the program (normally \Opt{-l}\File{unwind}). Furthermore, the
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portion of \Prog{libunwind} that manages unwind-info for dynamically
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generated code is not affected by the setting of
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\Const{UNW\_LOCAL\_ONLY}.
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If we put all of the above together, here is how we could use
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\Prog{libunwind} write function \Func{show\_backtrace}() which prints
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a classic stack trace:
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\Prog{libunwind} to write a function ``\Func{show\_backtrace}()''
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which prints a classic stack trace:
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\begin{verbatim}
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#define UNW_LOCAL_ONLY
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@ -155,7 +158,7 @@ void show_backtrace (void) {
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while (unw_step(&cursor) > 0) {
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unw_get_reg(&cursor, UNW_REG_IP, &ip);
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unw_get_reg(&cursor, UNW_REG_SP, &sp);
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printf ("ip = %lx, sp = %lx\n", (long) ip, (long) sp);
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printf ("ip = %%lx, sp = %%lx\n", (long) ip, (long) sp);
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}
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}
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\end{verbatim}
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@ -171,7 +174,7 @@ used by debuggers and instruction-set simulators, for example.
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Before you can unwind a remote process, you need to create a new
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address-space object for that process. This is achieved with the
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\Func{unw\_create\_addr\_space} routine. The routine takes two
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\Func{unw\_create\_addr\_space}() routine. The routine takes two
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arguments: a pointer to a set of \emph{accessor} routines and an
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integer that specifies the byte-order of the target process. The
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accessor routines provide \Func{libunwind} with the means to
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@ -184,13 +187,13 @@ to \Func{unw\_init\_remote}(). This routine is very similar to
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\Func{unw\_init\_local}(), except that it takes an address-space
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object and an opaque pointer as arguments. The routine uses these
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arguments to fetch the initial machine state. \Prog{Libunwind} never
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uses the opaque pointer on its own, but instead justs passes it on to
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uses the opaque pointer on its own, but instead just passes it on to
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the accessor (callback) routines. Typically, this pointer is used to
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select, e.g., the thread within a process that is to be unwound.
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Once a cursor has been initialized with \Func{unw\_init\_remote}(),
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unwinding works exactly like in the local case. That is, you can use
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\Func{unw\_step} to move ``up'' in the call-chain, read and write
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\Func{unw\_step}() to move ``up'' in the call-chain, read and write
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registers, or resume execution at a particular stack frame by calling
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\Func{unw\_resume}.
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@ -209,7 +212,7 @@ call it \emph{native} unwinding. If they differ, we call it
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\emph{cross-platform} unwinding.
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The principle behind supporting native, cross-platform, and
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multi-platform unwinding are very simple: for native unwinding, a
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multi-platform unwinding is very simple: for native unwinding, a
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program includes \File{$<$libunwind.h$>$} and uses the linker switch
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\Opt{-l}\File{unwind}. For cross-platform unwinding, a program
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includes \File{$<$libunwind-}\Var{PLAT}\File{.h$>$} and uses the linker
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@ -251,7 +254,7 @@ signal-safe). For remote-unwinding, \emph{none} of the
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\section{Unwinding Through Dynamically Generated Code}
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\Func{Libunwind} provides the routines \Func{\_U\_dyn\_register}() and
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\Func{\_U\_dyn\_cancel} to register/cancel the information required to
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\Func{\_U\_dyn\_cancel}() to register/cancel the information required to
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unwind through code that has been generated at runtime (e.g., by a
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just-in-time (JIT) compiler). It is important to register the
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information for \emph{all} dynamically generated code because
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@ -266,6 +269,9 @@ data-structure encapsulating the dynamic unwind info has been designed
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to facilitate sharing, such that similar procedures can share much of
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the underlying information.
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For more information on the \Prog{libunwind} support for dynamically
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generated code, see \SeeAlso{libunwind-dynamic(3)}.
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\section{Caching of Unwind Info}
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@ -296,7 +302,7 @@ local unwinding only.
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\item[\File{libunwind.h}] Headerfile to include for native (same
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platform) unwinding.
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\item[\File{libunwind-}\Var{PLAT}\File{.h}] Headerfile to include when
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unwind target runs on platform \Var{PLAT}. For example, to unwind
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the unwind target runs on platform \Var{PLAT}. For example, to unwind
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an IA-64 program, the header file \File{libunwind-ia64.h} should be
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included.
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\item[\Opt{-l}\File{unwind}] Linker-switch to add when building a
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@ -311,6 +317,7 @@ local unwinding only.
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\section{See Also}
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\SeeAlso{libunwind-dynamic(3)},
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\SeeAlso{libunwind-ia64(3)},
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\SeeAlso{libunwind-ptrace(3)},
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\SeeAlso{libunwind-setjmp(3)},
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@ -332,7 +339,9 @@ local unwinding only.
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\SeeAlso{unw\_set\_caching\_policy(3)},
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\SeeAlso{unw\_set\_fpreg(3)},
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\SeeAlso{unw\_set\_reg(3)},
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\SeeAlso{unw\_step(3)}
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\SeeAlso{unw\_step(3)},
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\SeeAlso{\_U\_dyn\_register(3)},
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\SeeAlso{\_U\_dyn\_cancel(3)}
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\section{Author}
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