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Fix undefined symbol: _Uelf64_valid_object

Without this change, we end up building libunwind-${arch}.a with
missing symbols.

Signed-off-by: Jan Kratochvil <jan.kratochvil@redhat.com>
This commit is contained in:
Arun Sharma 2012-02-12 19:53:38 -08:00
parent 59328832f7
commit 3d08506936
2 changed files with 12 additions and 14 deletions

View file

@ -29,19 +29,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "libunwind_i.h"
HIDDEN int
elf_w (valid_object) (struct elf_image *ei)
{
if (ei->size <= EI_VERSION)
return 0;
return (memcmp (ei->image, ELFMAG, SELFMAG) == 0
&& ((uint8_t *) ei->image)[EI_CLASS] == ELF_CLASS
&& ((uint8_t *) ei->image)[EI_VERSION] != EV_NONE
&& ((uint8_t *) ei->image)[EI_VERSION] <= EV_CURRENT);
}
static int
elf_w (lookup_symbol) (unw_addr_space_t as,
unw_word_t ip, struct elf_image *ei,

View file

@ -43,12 +43,23 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "libunwind_i.h"
extern int elf_w (valid_object) (struct elf_image *ei);
extern int elf_w (get_proc_name) (unw_addr_space_t as,
pid_t pid, unw_word_t ip,
char *buf, size_t len,
unw_word_t *offp);
static inline int
elf_w (valid_object) (struct elf_image *ei)
{
if (ei->size <= EI_VERSION)
return 0;
return (memcmp (ei->image, ELFMAG, SELFMAG) == 0
&& ((uint8_t *) ei->image)[EI_CLASS] == ELF_CLASS
&& ((uint8_t *) ei->image)[EI_VERSION] != EV_NONE
&& ((uint8_t *) ei->image)[EI_VERSION] <= EV_CURRENT);
}
static inline int
elf_map_image (struct elf_image *ei, const char *path)
{