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libunwind-eh_elf/src/ia64/regs.h

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#include "unwind_i.h"
/* Apply rotation to a general register. The number REG must be in
the range of 0-127. */
static inline int
rotate_gr (struct cursor *c, int reg)
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{
unsigned int rrb_gr, sor, sof;
int preg;
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sof = (c->cfm & 0x7f);
sor = 8 * ((c->cfm >> 14) & 0xf);
rrb_gr = (c->cfm >> 18) & 0x7f;
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if ((unsigned) (reg - 32) > sof)
return reg; /* not a valid stacked register: just return original value */
else if ((unsigned) (reg - 32) > sor)
preg = reg; /* register not part of the rotating partition */
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else
{
preg = reg + rrb_gr; /* apply rotation */
if (preg > 32 + (int) sor)
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preg -= sor; /* wrap around */
}
if (sor)
debug (100, "%s: sor=%u rrb.gr=%u, r%d -> r%d\n",
__FUNCTION__, sor, rrb_gr, reg, preg);
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return preg;
}
/* Apply rotation to a floating-point register. The number REG must
be in the range of 0-127. */
static inline int
rotate_fr (struct cursor *c, int reg)
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{
unsigned int rrb_fr;
int preg;
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rrb_fr = (c->cfm >> 25) & 0x7f;
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if (reg < 32)
preg = reg; /* register not part of the rotating partition */
else
{
preg = reg + rrb_fr; /* apply rotation */
if (preg > 127)
preg -= 96; /* wrap around */
}
if (rrb_fr)
debug (100, "%s: rrb.fr=%u, f%d -> f%d\n",
__FUNCTION__, rrb_fr, reg, preg);
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return preg;
}
/* Apply logical-to-physical rotation. */
static inline unw_word_t
pr_ltop (struct cursor *c, unw_word_t pr)
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{
unw_word_t rrb_pr, mask, rot;
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rrb_pr = (c->cfm >> 32) & 0x3f;
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rot = pr >> 16;
mask = ((unw_word_t) 1 << rrb_pr) - 1;
rot = ((pr & mask) << (48 - rrb_pr)) | ((pr >> rrb_pr) & mask);
return (pr & 0xffff) | (rot << 16);
}
/* Apply physical-to-logical rotation. */
static inline unw_word_t
pr_ptol (struct cursor *c, unw_word_t pr)
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{
unw_word_t rrb_pr, mask, rot;
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rrb_pr = 48 - ((c->cfm >> 32) & 0x3f);
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rot = pr >> 16;
mask = ((unw_word_t) 1 << rrb_pr) - 1;
rot = ((pr & mask) << (48 - rrb_pr)) | ((pr >> rrb_pr) & mask);
return (pr & 0xffff) | (rot << 16);
}