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libunwind-eh_elf/tests/ia64-dyn-asm.S

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ArmAsm
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2003-02-26 09:33:57 +01:00
.globl func_add1, func_add1_end
.proc func_add1
func_add1:
{.mib; add r8 = 1, r32
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nop.i 0
br.ret.sptk.many rp
}
func_add1_end:
.endp func_add1
.globl func_add3, func_add3_end
.proc func_add3
func_add3:
{.mmi; alloc loc0 = ar.pfs, 2, 1, 2, 0
mov r2 = sp
add sp = -16, sp
} ;;
{.mii; ld8 r8 = [in1], 8 // load the function pointer
mov r3 = rp
mov rp = loc0 // trash rp
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} ;;
{.mmi; ld8 r9 = [r8], 8 // load the entry-point
st8 [r2] = r3
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mov out0 = in0
} ;;
{.mii; ld8 gp = [r8] // load the gp
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mov b6 = r9
mov out1 = in1
}
{.mib; nop 0
nop 0
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br.call.sptk rp = b6
}
{.mmi; add r2 = 16, sp
;;
ld8 r3 = [r2] // r3 = saved rp
mov ar.pfs = loc0
} ;;
{.mii; nop 0
mov rp = r3
adds sp = 16, sp
} ;;
{.mib; st8 [sp] = in0 // trash rp save location
add r8 = 2, r8
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br.ret.sptk.many rp
}
func_add3_end:
.endp func_add3
.globl func_vframe, func_vframe_end
.proc func_vframe
func_vframe:
{.mii; alloc r16 = ar.pfs, 1, 2, 0, 0 // 0
mov loc0 = rp
mov loc1 = sp
} ;;
{.mmi; sub sp = sp, in0
st8 [loc1] = r16
mov r2 = -99 // 0
} ;;
{.mii; nop 0
mov rp = r2
mov ar.pfs = r0
}
{.mib; mov r16 = r2
tbit.nz p6, p0 = in0, 4
(p6) br.cond.sptk.many .exit
} ;;
{.mmi; ld8 r16 = [loc1]
;;
mov r3 = loc0 // 8 move saved rp to r3
mov ar.pfs = r16
} ;;
{.mmi; mov sp = loc1 // 10
st8 [loc1] = r0 // trash saved pfs
mov loc0 = r2
} ;;
{.mib; mov r8 = 10
mov rp = r3
br.ret.sptk.many rp
}
.exit:
{.mmi; ld8 r16 = [loc1]
;;
sub sp = 32, sp
mov ar.pfs = r16
} ;;
{.mmi; mov sp = loc1
st8 [loc1] = r0 // trash saved pfs
mov rp = loc0
}
{.mib; nop 0
mov r8 = 4
br.ret.sptk.many rp
}
func_vframe_end:
.endp func_vframe