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libunwind-eh_elf/src/ia64/unwind_i.h

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/* libunwind - a platform-independent unwind library
Copyright (C) 2001-2003 Hewlett-Packard Co
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Contributed by David Mosberger-Tang <davidm@hpl.hp.com>
This file is part of libunwind.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#ifndef unwind_i_h
#define unwind_i_h
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#include <memory.h>
#include <stdint.h>
#include <libunwind-ia64.h>
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#include "config.h"
#include "internal.h"
#include "rse.h"
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#define struct_offset(str,fld) ((char *)&((str *)NULL)->fld - (char *) 0)
#define IA64_UNW_VER(x) ((x) >> 48)
#define IA64_UNW_FLAG_MASK 0x0000ffff00000000
#define IA64_UNW_FLAG_OSMASK 0x0000f00000000000
#define IA64_UNW_FLAG_EHANDLER(x) ((x) & 0x0000000100000000L)
#define IA64_UNW_FLAG_UHANDLER(x) ((x) & 0x0000000200000000L)
#define IA64_UNW_LENGTH(x) ((x) & 0x00000000ffffffffL)
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#include "tdep.h"
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/* Bits 0 to 2 of an location are used to encode its type:
bit 0: set if location uses floating-point format.
bit 1: set if location is a NaT bit on memory stack
bit 2: set if location is a register (not needed for local-only). */
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#define IA64_LOC_TYPE_FP (1 << 0)
#define IA64_LOC_TYPE_MEMSTK_NAT (1 << 1)
#define IA64_LOC_TYPE_REG (1 << 2)
#define IA64_LOC(l,t) (((l) << 3) | (t))
#define IA64_GET_LOC(l) ((l) >> 3)
#define IA64_MASK_LOC_TYPE(l) ((l) & ~0x7)
#define IA64_IS_FP_LOC(loc) (((loc) & IA64_LOC_TYPE_FP) != 0)
#define IA64_IS_MEMSTK_NAT(loc) (((loc) & IA64_LOC_TYPE_MEMSTK_NAT) != 0)
#ifdef UNW_LOCAL_ONLY
#define IA64_REG_LOC(c,r) ((unw_word_t) tdep_uc_addr((c)->as_arg, (r)))
#define IA64_FPREG_LOC(c,r) \
((unw_word_t) tdep_uc_addr((c)->as_arg, (r)) | IA64_LOC_TYPE_FP)
# define ia64_find_proc_info(c,ip,n) \
tdep_find_proc_info(unw_local_addr_space, (ip), &(c)->pi, (n), \
(c)->as_arg)
# define ia64_put_unwind_info(c, pi) do { ; } while (0)
/* Note: the register accessors (ia64_{get,set}{,fp}()) must check for
NULL locations because tdep_uc_addr() returns NULL for unsaved
registers. */
static inline int
ia64_getfp (struct cursor *c, unw_word_t loc, unw_fpreg_t *val)
{
if (!loc)
return -1;
*val = *(unw_fpreg_t *) IA64_MASK_LOC_TYPE(loc);
return 0;
}
static inline int
ia64_putfp (struct cursor *c, unw_word_t loc, unw_fpreg_t val)
{
if (!loc)
return -1;
*(unw_fpreg_t *) IA64_MASK_LOC_TYPE(loc) = val;
return 0;
}
static inline int
ia64_get (struct cursor *c, unw_word_t loc, unw_word_t *val)
{
if (!loc)
return -1;
*val = *(unw_word_t *) IA64_MASK_LOC_TYPE(loc);
return 0;
}
static inline int
ia64_put (struct cursor *c, unw_word_t loc, unw_word_t val)
{
if (!loc)
return -1;
*(unw_word_t *) IA64_MASK_LOC_TYPE(loc) = (val);
return 0;
}
#else /* !UNW_LOCAL_ONLY */
#define IA64_IS_REG_LOC(r) (((r) & IA64_LOC_TYPE_REG) != 0)
#define IA64_REG_LOC(c,r) IA64_LOC((r), IA64_LOC_TYPE_REG)
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#define IA64_FPREG_LOC(c,r) IA64_LOC((r), (IA64_LOC_TYPE_REG \
| IA64_LOC_TYPE_FP))
# define ia64_find_proc_info(c,ip,n) \
(*(c)->as->acc.find_proc_info)((c)->as, (ip), &(c)->pi, (n), \
(c)->as_arg)
# define ia64_put_unwind_info(c,pi) \
(*(c)->as->acc.put_unwind_info)((c)->as, (pi), (c)->as_arg)
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static inline int
ia64_getfp (struct cursor *c, unw_word_t loc, unw_fpreg_t *val)
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{
int ret;
if (IA64_IS_REG_LOC (loc))
return (*c->as->acc.access_fpreg) (c->as, IA64_GET_LOC (loc),
val, 0, c->as_arg);
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loc = IA64_MASK_LOC_TYPE(loc);
ret = (*c->as->acc.access_mem) (c->as, loc + 0, &val->raw.bits[0], 0,
c->as_arg);
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if (ret < 0)
return ret;
return (*c->as->acc.access_mem) (c->as, loc + 8, &val->raw.bits[1], 0,
c->as_arg);
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}
static inline int
ia64_putfp (struct cursor *c, unw_word_t loc, unw_fpreg_t val)
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{
int ret;
if (IA64_IS_REG_LOC (loc))
return (*c->as->acc.access_fpreg) (c->as, IA64_GET_LOC (loc), &val, 1,
c->as_arg);
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loc = IA64_MASK_LOC_TYPE(loc);
ret = (*c->as->acc.access_mem) (c->as, loc + 0, &val.raw.bits[0], 1,
c->as_arg);
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if (ret < 0)
return ret;
return (*c->as->acc.access_mem) (c->as, loc + 8, &val.raw.bits[1], 1,
c->as_arg);
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}
/* Get the 64 data bits from location LOC. If bit 0 is cleared, LOC
is a memory address, otherwise it is a register number. If the
register is a floating-point register, the 64 bits are read from
the significand bits. */
static inline int
ia64_get (struct cursor *c, unw_word_t loc, unw_word_t *val)
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{
if (IA64_IS_FP_LOC (loc))
{
unw_fpreg_t tmp;
int ret;
ret = ia64_getfp (c, loc, &tmp);
if (ret < 0)
return ret;
if (c->as->big_endian)
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*val = tmp.raw.bits[1];
else
*val = tmp.raw.bits[0];
return 0;
}
if (IA64_IS_REG_LOC (loc))
return (*c->as->acc.access_reg)(c->as, IA64_GET_LOC (loc), val, 0,
c->as_arg);
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else
return (*c->as->acc.access_mem)(c->as, loc, val, 0, c->as_arg);
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}
static inline int
ia64_put (struct cursor *c, unw_word_t loc, unw_word_t val)
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{
if (IA64_IS_FP_LOC (loc))
{
unw_fpreg_t tmp;
memset (&tmp, 0, sizeof (tmp));
if (c->as->big_endian)
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tmp.raw.bits[1] = val;
else
tmp.raw.bits[0] = val;
return ia64_putfp (c, loc, tmp);
}
if (IA64_IS_REG_LOC (loc))
return (*c->as->acc.access_reg)(c->as, IA64_GET_LOC (loc), &val, 1,
c->as_arg);
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else
return (*c->as->acc.access_mem)(c->as, loc, &val, 1, c->as_arg);
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}
#endif /* !UNW_LOCAL_ONLY */
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struct ia64_unwind_block
{
unw_word_t header;
unw_word_t desc[0]; /* unwind descriptors */
/* Personality routine and language-specific data follow behind
descriptors. */
};
enum ia64_where
{
IA64_WHERE_NONE, /* register isn't saved at all */
IA64_WHERE_GR, /* register is saved in a general register */
IA64_WHERE_FR, /* register is saved in a floating-point register */
IA64_WHERE_BR, /* register is saved in a branch register */
IA64_WHERE_SPREL, /* register is saved on memstack (sp-relative) */
IA64_WHERE_PSPREL, /* register is saved on memstack (psp-relative) */
/* At the end of each prologue these locations get resolved to
IA64_WHERE_PSPREL and IA64_WHERE_GR, respectively: */
IA64_WHERE_SPILL_HOME, /* register is saved in its spill home */
IA64_WHERE_GR_SAVE /* register is saved in next general register */
};
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#define IA64_WHEN_NEVER 0x7fffffff
struct ia64_reg_info
{
unw_word_t val; /* save location: register number or offset */
enum ia64_where where; /* where the register gets saved */
int when; /* when the register gets saved */
};
struct ia64_labeled_state; /* opaque structure */
struct ia64_reg_state
{
struct ia64_reg_state *next; /* next (outer) element on state stack */
struct ia64_reg_info reg[IA64_NUM_PREGS]; /* register save locations */
};
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struct ia64_state_record
{
unsigned int first_region : 1; /* is this the first region? */
unsigned int done : 1; /* are we done scanning descriptors? */
unsigned int any_spills : 1; /* got any register spills? */
unsigned int in_body : 1; /* are we inside prologue or body? */
unsigned int is_signal_frame : 1;
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uint8_t *imask; /* imask of spill_mask record or NULL */
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unw_word_t pr_val; /* predicate values */
unw_word_t pr_mask; /* predicate mask */
long spill_offset; /* psp-relative offset for spill base */
int region_start;
int region_len;
int epilogue_start;
int epilogue_count;
int when_target;
uint8_t gr_save_loc; /* next save register */
uint8_t return_link_reg; /* branch register used as return pointer */
struct ia64_labeled_state *labeled_states;
struct ia64_reg_state curr;
};
struct ia64_labeled_state
{
struct ia64_labeled_state *next; /* next label (or NULL) */
unsigned long label; /* label for this state */
struct ia64_reg_state saved_state;
};
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/* Convenience macros: */
#define ia64_make_proc_info UNW_OBJ(make_proc_info)
#define ia64_create_state_record UNW_OBJ(create_state_record)
#define ia64_free_state_record UNW_OBJ(free_state_record)
#define ia64_find_save_locs UNW_OBJ(find_save_locs)
#define ia64_per_thread_cache UNW_OBJ(per_thread_cache)
#define ia64_script_cache_init UNW_OBJ(script_cache_init)
#define ia64_access_reg UNW_OBJ(access_reg)
#define ia64_access_fpreg UNW_OBJ(access_fpreg)
#define ia64_scratch_loc UNW_OBJ(scratch_loc)
#define ia64_local_resume UNW_OBJ(local_resume)
#define ia64_local_addr_space_init UNW_OBJ(local_addr_space_init)
#define ia64_init UNW_ARCH_OBJ(init)
#define rbs_switch UNW_ARCH_OBJ(rbs_switch)
#define rbs_find_stacked UNW_ARCH_OBJ(rbs_find_stacked)
#define rbs_cover_and_flush UNW_ARCH_OBJ(rbs_cover_and_flush)
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extern int ia64_make_proc_info (struct cursor *c);
extern int ia64_create_state_record (struct cursor *c,
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struct ia64_state_record *sr);
extern int ia64_free_state_record (struct ia64_state_record *sr);
extern int ia64_find_save_locs (struct cursor *c);
extern void ia64_script_cache_init (struct ia64_script_cache *cache);
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extern void ia64_init (void);
extern int ia64_access_reg (struct cursor *c, unw_regnum_t reg,
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unw_word_t *valp, int write);
extern int ia64_access_fpreg (struct cursor *c, unw_regnum_t reg,
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unw_fpreg_t *valp, int write);
extern unw_word_t ia64_scratch_loc (struct cursor *c, unw_regnum_t reg);
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extern void _Uia64_install_context (struct cursor *c, unw_word_t pri_unat,
unw_word_t *extra)
__attribute__ ((noreturn));
extern int ia64_local_resume (unw_addr_space_t as, unw_cursor_t *cursor,
void *arg);
extern int rbs_switch (struct cursor *c,
unw_word_t saved_bsp, unw_word_t saved_bspstore,
unw_word_t saved_rnat_loc);
extern int rbs_find_stacked (struct cursor *c, unw_word_t regs_to_skip,
unw_word_t *locp, unw_word_t *rnat_locp);
extern int rbs_cover_and_flush (struct cursor *c, unw_word_t nregs);
/* Return true if BSP points to a word that's stored on register
backing-store RBS. */
static inline int
rbs_contains (struct rbs_area *rbs, unw_word_t bsp)
{
int result;
/* Caveat: this takes advantage of unsigned arithmetic. The full
test is (bsp >= rbs->end - rbs->size) && (bsp < rbs->end). We
take advantage of the fact that -n == ~n + 1. */
result = bsp - rbs->end > ~rbs->size;
debug (150, "%s: 0x%lx in [0x%lx-0x%lx) => %d\n\t(from %p)\n", __FUNCTION__,
(long) bsp, (long) (rbs->end - rbs->size), (long) rbs->end, result,
__builtin_return_address (0));
return result;
}
static inline int
ia64_get_stacked (struct cursor *c, unw_word_t reg,
unw_word_t *locp, unw_word_t *rnat_locp)
{
struct rbs_area *rbs = c->rbs_area + c->rbs_curr;
unw_word_t loc, regs_to_skip = reg - 32;
int ret = 0;
assert (reg >= 32 && reg < 128);
*locp = loc = ia64_rse_skip_regs (c->bsp, regs_to_skip);
if (rnat_locp)
{
*rnat_locp = ia64_rse_rnat_addr (loc);
if (!rbs_contains (rbs, *rnat_locp))
*rnat_locp = rbs->rnat_loc;
}
if (!rbs_contains (rbs, loc))
ret = rbs_find_stacked (c, regs_to_skip, locp, rnat_locp);
return ret;
}
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/* XXX should be in glibc: */
#ifndef IA64_SC_FLAG_ONSTACK
# define IA64_SC_FLAG_ONSTACK_BIT 0 /* running on signal stack? */
# define IA64_SC_FLAG_IN_SYSCALL_BIT 1 /* did signal interrupt a syscall? */
# define IA64_SC_FLAG_FPH_VALID_BIT 2 /* is state in f[32]-f[127] valid? */
# define IA64_SC_FLAG_ONSTACK (1 << IA64_SC_FLAG_ONSTACK_BIT)
# define IA64_SC_FLAG_IN_SYSCALL (1 << IA64_SC_FLAG_IN_SYSCALL_BIT)
# define IA64_SC_FLAG_FPH_VALID (1 << IA64_SC_FLAG_FPH_VALID_BIT)
#endif
#endif /* unwind_i_h */