24 lines
648 B
C++
24 lines
648 B
C++
/** An entry-point file using render/GlutRender as a renderer, displaying the
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* bouncing implicit-surface defined sphere.
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**/
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#include "render/GlutRender.hpp"
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#include "Ball.hpp"
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#include "MarchingCubes.hpp"
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#include "periodic_updates.hpp"
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int main(int argc, char** argv) {
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GlutRender& render = GlutRender::get_instance();
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render.init(&argc, argv, 640, 480, "Bouncing stuff");
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Ball ball(Point(0, 0, 10), 0, .25, 1, 1);
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render.add_surface(ball.get_surface(),
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Cuboid(Point(-2, -2, -2), Point(2, 2, 2)));
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render.set_idle_func(periodic_update);
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init_periodic_static(&ball);
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render.run();
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return 0;
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}
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