%% By Théophile Bastian %% Useful commands for concurrent games as event structures \usepackage[normalem]{ulem} \usepackage{MnSymbol} \usepackage{stmaryrd} \usepackage{tikz} \usepackage{relsize} \usetikzlibrary{shapes,arrows} \newcommand{\con}{\operatorname{Con}} \newcommand{\confl}{\raisebox{0.5em}{\uwave{\hspace{2em}}}} \newcommand{\cov}{{{\mathrel-\joinrel\subset}}} \newcommand{\longcov}[1]{{\stackrel{#1} {\mathrel-\joinrel\relbar\joinrel\subset\,}}} \newcommand{\forkover}[1]{\longcov{#1}} \newcommand{\fork}{\cov} \newcommand{\edgeArrow}{\rightarrowtriangle} \newcommand{\linArrow}{\rightspoon} \newcommand{\config}{\mathscr{C}} \newcommand{\strComp}{\odot} \newcommand{\strInteract}{\ostar} \newcommand{\strParallel}{\parallel} \newcommand{\seman}[1]{\llbracket{} #1 \rrbracket} \newcommand{\tens}{\otimes} \newcommand{\Tens}{\mathlarger\otimes} \newcommand{\includedot}[2][]{% \begin{tikzpicture}[>=latex,line join=bevel,#1] \input{_build/dot/#2.tex} \end{tikzpicture}}