From 461ca6aeaa1e93ef5bb7314940e4d64206ec4a0b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Th=C3=A9ophile=20Bastian?= Date: Sun, 21 Aug 2016 00:41:37 +0200 Subject: [PATCH] Fix few sentences starting with math. --- report.tex | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/report.tex b/report.tex index eae8e9d..a322d4c 100644 --- a/report.tex +++ b/report.tex @@ -473,11 +473,12 @@ The ESP of the previous example would then be \vspace{-0.5em} \[ {\forall x \in X}, {\forall e \in A}, {e \leq_A x} \implies {e \in X}.\] - $\config(A)$ is the set of configurations of $A$. + We write $\config(A)$ the set of configurations of $A$. \end{definition} -A configuration can thus be seen as a valid state of the game. $\config(A)$ -plays a major role in definitions and proofs on games and strategies. +A configuration can thus be seen as a valid state of the game. The set +$\config(A)$ plays a major role in definitions and proofs on games and +strategies. \begin{notation} For $x,y \in \config(A)$, $x \forkover{e} y$ states that $y = @@ -713,10 +714,10 @@ adding ``neutral'' states for $A$ and $C$, which gives us two strategies playing on the same game (if we ignore polarities), $A \parallel B \parallel C$. -$\tau \strInteract \sigma$ is an \emph{event structure} (\ie, without -polarities): indeed, the two strategies disagree on the polarities of the -middle part. Alternatively, it can be seen as an ESP with a polarity function -over $\set{+,-,?}$. +Here, we define $\tau \strInteract \sigma$ as an \emph{event structure} (\ie, +without polarities): indeed, the two strategies disagree on the polarities of +the middle part. Alternatively, it can be seen as an ESP with a polarity +function over $\set{+,-,?}$. From this point, the notion of composition we sought is only a matter of ``hiding'' the middle part: @@ -1027,7 +1028,7 @@ can compute its associated strategy and check whether it is $\seman{1}$. \vspace{1em} -One of the objectives of my internship was also to implement the operations on +One of the goals of my internship was also to implement the operations on games and strategies described in §\ref{sssec:es_operations}, and to use them to provide a convenient Dot representation of the operational semantics of \llccs{} described in §\ref{ssec:llccs_interp}.