diff --git a/src/ia64/Gresume-ia64.c b/src/ia64/Gresume-ia64.c index 1152c2e8..24fa6f00 100644 --- a/src/ia64/Gresume-ia64.c +++ b/src/ia64/Gresume-ia64.c @@ -1,5 +1,5 @@ /* libunwind - a platform-independent unwind library - Copyright (C) 2001-2002 Hewlett-Packard Co + Copyright (C) 2001-2003 Hewlett-Packard Co Contributed by David Mosberger-Tang This file is part of libunwind. @@ -27,6 +27,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "rse.h" #include "unwind_i.h" +#include "offsets.h" #ifndef UNW_REMOTE_ONLY @@ -34,6 +35,7 @@ HIDDEN inline int ia64_local_resume (unw_addr_space_t as, unw_cursor_t *cursor, void *arg) { struct cursor *c = (struct cursor *) cursor; + long do_sigreturn = 0; unw_fpreg_t fpval; ucontext_t *uc = arg; unw_word_t val, sol; @@ -97,20 +99,52 @@ ia64_local_resume (unw_addr_space_t as, unw_cursor_t *cursor, void *arg) for (i = 16; i < 32; ++i) SET_FPREG (sc_fr[i], fr_loc[i - 16]); - if (c->is_signal_frame) - abort (); /* XXX this needs to be fixed... */ - - /* Account for the fact that __ia64_install_context() returns via - br.ret, which will decrement bsp by size-of-locals. */ - sol = (uc->uc_mcontext.sc_ar_pfs >> 7) & 0x7f; - uc->uc_mcontext.sc_ar_bsp = ia64_rse_skip_regs (c->bsp, sol); - uc->uc_mcontext.sc_flags = 0; uc->uc_mcontext.sc_gr[1] = c->pi.gp; uc->uc_mcontext.sc_gr[12] = c->psp; + if (unlikely (c->sigcontext_loc)) + { + struct sigcontext *sc = (struct sigcontext *) c->sigcontext_loc; + + /* We're returning to a frame that was (either directly or + indirectly) interrupted by a signal. We have to restore + _both_ "preserved" and "scratch" registers. That doesn't + leave us any registers to work with, and the only way we can + achieve this is by doing a sigreturn(). + + Note: it might be tempting to think that we don't have to + restore the scratch registers when returning to a frame that + was indirectly interrupted by a signal. However, that is not + safe because that frame and its descendants could have been + using a special convention that stores "preserved" state in + scratch registers. The fsyscall convention does this with + r11 (to save ar.pfs) and b6 (to save "rp"), for example. */ + sc->sc_ip = uc->uc_mcontext.sc_br[0]; + sc->sc_gr[12] = c->psp; + uc->uc_mcontext.sc_gr[12] = (c->sigcontext_loc - c->sigcontext_off); + do_sigreturn = 1; + + /* Account for the fact that sigreturn will decrement bsp by + size-of-frame. */ +#if 0 + sof = (uc->uc_mcontext.sc_ar_pfs >> 0) & 0x7f; + uc->uc_mcontext.sc_ar_bsp = ia64_rse_skip_regs (c->bsp, sof); +#else + uc->uc_mcontext.sc_ar_bsp = sc->sc_ar_bsp; +#endif +printf("uc->bsp=%p, sc->bsp=%p\n", uc->uc_mcontext.sc_ar_bsp, sc->sc_ar_bsp); + } + else + { + /* Account for the fact that __ia64_install_context() returns + via br.ret, which will decrement bsp by size-of-locals. */ + sol = (uc->uc_mcontext.sc_ar_pfs >> 7) & 0x7f; +printf("this needs fixing\n"); + uc->uc_mcontext.sc_ar_bsp = ia64_rse_skip_regs (c->bsp, sol); + } __ia64_install_context (uc, c->eh_args[0], c->eh_args[1], c->eh_args[2], - c->eh_args[3]); + c->eh_args[3], do_sigreturn); } #endif /* !UNW_REMOTE_ONLY */