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Remove IA64_UNW_SCRIPT_CACHE macro. Move script cache info into
separate ia64_script_cache structure. (unw.cache_generation): New member. (unw.global_cache): Ditto. (ia64_per_thread_cache): New macro. (ia64_script_cache_init): Ditto. (ia64_script_cache_init): Add declaration. (Logical change 1.23)
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1 changed files with 7 additions and 17 deletions
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@ -24,13 +24,12 @@ License. */
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#ifndef unwind_i_h
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#ifndef unwind_i_h
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#define unwind_i_h
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#define unwind_i_h
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#define IA64_UNW_SCRIPT_CACHE
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#include <memory.h>
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#include <memory.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <libunwind-ia64.h>
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#include <libunwind-ia64.h>
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#include "config.h"
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#include "mempool.h"
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#include "mempool.h"
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#define struct_offset(str,fld) ((char *)&((str *)NULL)->fld - (char *) 0)
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#define struct_offset(str,fld) ((char *)&((str *)NULL)->fld - (char *) 0)
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@ -151,15 +150,11 @@ struct ia64_cursor
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unw_word_t eh_args[4]; /* exception handler arguments */
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unw_word_t eh_args[4]; /* exception handler arguments */
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unw_word_t sigcontext_loc; /* location of sigcontext or NULL */
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unw_word_t sigcontext_loc; /* location of sigcontext or NULL */
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#ifdef IA64_UNW_SCRIPT_CACHE
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short hint;
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short hint;
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short prev_script;
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short prev_script;
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#endif
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};
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};
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#ifdef IA64_UNW_SCRIPT_CACHE
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#include "script.h"
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# include "script.h"
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#endif
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/* Bits 0 to 2 of an location are used to encode its type:
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/* Bits 0 to 2 of an location are used to encode its type:
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@ -441,16 +436,8 @@ struct ia64_global_unwind_state
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struct mempool state_record_pool;
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struct mempool state_record_pool;
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struct mempool labeled_state_pool;
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struct mempool labeled_state_pool;
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#ifdef IA64_UNW_SCRIPT_CACHE
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u_int32_t cache_generation;
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unsigned short lru_head; /* index of lead-recently used script */
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struct ia64_script_cache global_cache;
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unsigned short lru_tail; /* index of most-recently used script */
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/* hash table that maps instruction pointer to script index: */
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unsigned short hash[IA64_UNW_HASH_SIZE];
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/* script cache: */
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struct ia64_script cache[IA64_UNW_CACHE_SIZE];
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#endif
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# if IA64_UNW_DEBUG
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# if IA64_UNW_DEBUG
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long debug_level;
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long debug_level;
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@ -497,6 +484,8 @@ struct ia64_global_unwind_state
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#define ia64_create_state_record UNW_OBJ(create_state_record)
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#define ia64_create_state_record UNW_OBJ(create_state_record)
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#define ia64_free_state_record UNW_OBJ(free_state_record)
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#define ia64_free_state_record UNW_OBJ(free_state_record)
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#define ia64_find_save_locs UNW_OBJ(find_save_locs)
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#define ia64_find_save_locs UNW_OBJ(find_save_locs)
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#define ia64_per_thread_cache UNW_OBJ(per_thread_cache)
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#define ia64_script_cache_init UNW_OBJ(script_cache_init)
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#define ia64_init UNW_OBJ(init)
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#define ia64_init UNW_OBJ(init)
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#define ia64_access_reg UNW_OBJ(access_reg)
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#define ia64_access_reg UNW_OBJ(access_reg)
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#define ia64_access_fpreg UNW_OBJ(access_fpreg)
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#define ia64_access_fpreg UNW_OBJ(access_fpreg)
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@ -510,6 +499,7 @@ extern int ia64_create_state_record (struct ia64_cursor *c,
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struct ia64_state_record *sr);
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struct ia64_state_record *sr);
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extern int ia64_free_state_record (struct ia64_state_record *sr);
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extern int ia64_free_state_record (struct ia64_state_record *sr);
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extern int ia64_find_save_locs (struct ia64_cursor *c);
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extern int ia64_find_save_locs (struct ia64_cursor *c);
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extern void ia64_script_cache_init (struct ia64_script_cache *cache);
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extern void ia64_init (void);
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extern void ia64_init (void);
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extern int ia64_access_reg (struct ia64_cursor *c, unw_regnum_t reg,
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extern int ia64_access_reg (struct ia64_cursor *c, unw_regnum_t reg,
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unw_word_t *valp, int write);
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unw_word_t *valp, int write);
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